i thought it was a few mins to plan.. o maybe im wrong
I am working on a mod called Realism Project wich will add more Star Wars universe realism to JA and it includes improved siege classes if anyone is interested please click the link:) http://www.forumforfree.com/forums/index.php?mforum=realismprojectm&act=ST&f=13&t=9 The page also includes the new weapons information.
Did you know if you are on rebels at snow place being demolitions, you can lame the game. Take a det pack and put one under each door. If you do it correctly the door will go down hit the det pack and it will blow it back up. and the lights on the door will be green. Do this to all doors to have Imperials win.
I think that the siege mode is a poor copy of Battlefront But I like it :D
Poor copy? COPY? Siege mode was out way before battlefront man!!! bleh people who dont read...
That's not what I meant. I just wanted to say that it's like Battlefront, but worse (but we shouldn't expect more from it) Read the meanings, not the words... my young padawan... :D Regards, Filio
Q3 engine is crap in 2003, anyway, they should have made Jedi Academy on better engine, like UT2002
Hey MeusH bro, are we still working on BRmod? I am finished with the melee weapons (model, skinning, effects, compiling) but I have to figure out how to make projectile weapons.
I'd like to make it for NEXT JK game, since less ppl play JK3, and it is crap engine and whaever crappy.
I've got some experience, and the mod's live will no longer depend on members thoughts - with models, I can make whole mod.
So I'd like to make this mod with you and some buds for next game. Keep the models save :)
What do you think about that?
you can ride a rancor