Combat Mission: Afrika Corps -1 reply

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Blistex²

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20th November 2003

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#1 14 years ago

I don't know if there are any other Combat Mission junkies here but even if you're not I'd suggest you run to the store and pick up Africa Corps. Talk about a greak follow up to "Barbarossa to Berlin". The Game takes place in North Africa, and later in Italy, and even Crete! Every nation involved is included, and if you're a stickler for realism, this is your game.

Here are a few Screenies of the close up eye candy! http://www.battlefront.com/products/cmak/gallery/pages/1.htm http://www.battlefront.com/products/cmak/gallery/pages/31.htm

And the more strategic views. http://pcmedia.ign.com/pc/image/afrikakorps_010904_028.jpg http://pcmedia.ign.com/pc/image/afrikakorps_010904_013.jpg

The best thing about this is that all the tanks and guns use their actual ranges! (bad news for allies squaring off against German tanks and Tank Destroyers after 1943!).

An example of a typical encounter:

Italy, 1944: I (Germans) am preparing for an armoured spearhead by a Canadian armoured division. (about 25 shermans, 15 APC's, 10 Scout Cars, and 1000-2000 troops.

I have 5 panthers, 3 Panzer IV's, and 4 Nashorns, 4 apc's and about 600 troops. I sum of the canadian division and surmise that most of their armour is attacking via the highway in the southwest. I Take my panthers to the southeast and mop up the 5 scouting shermans. Meanwhile the armoured spearhead in the west has managed to take out all 4 of my Nashorns with concentrated MG fire and shelling without sustaining any damages themselves (bad deployment on my part). It seems that the Canadians are about to take the town that my Tank Killers were defending without a fight.

Not taking this lying down I have my 3 Panzer IV's dig in between the buildings at the end of a street, setting up long narrow kill zones that their superior optics will make the most of. The accompanying infantry is scattered around the outskirts of the town, hiding in buildings, and dug in, waiting for the inevitable push.

My 5 panthers now head south towards a ridge overlooking the flank of the Canadian advance, I've got MG-34 teams and riflemen riding on the back, and the tank commanders are manning the MG-42's on the turrets. When they reach the crest of the ridge (hull down of course) the Infantry disembark, diggin in, and joining in the Tank Commander's machinegun fire, while the Panthers themselves start tearing into the sides of the Shermans 250-350m away.

The Canadian infantry automatically try to advance, but the shock and their exposed positions leave them pinned despite their overwhelming numerical superiority. The canadian shermans attempting to enter the town are met with Panzer IV fire, immediatly blocking the enterances of the town. Once one entrance is sealed the Panzer IV's move to another street to do the same. The Infantry attempting to do the same are instantly pinned by coordinated MG and rifle fire by my dug in troops.

The flank of the Canadian advance has taken serious damage, the column has been severd, leaving all the follow up soft vehicels and apc's vunerable to my infantry and Panther I leave behind, and an APC mounting a nub 75mm. The 4 remaining panthers begin attackign the column from the rear and flank.

Seeing an opportunity to let the 5th Panther leave the soft targets and attack the column with its counterparts I send 3 APC's mounting MG-42's across country to aid the infantry and the SNub nosed 75mm APC. Unfortunatly there is a dip in the land that extends 1/2 way across the map. Within a few minutes 2 of the 3 apc's are on fire due to accurate Canadian .50 cal MG fire. The third manages to make it and free the panther to attack the column.

By this point only 10 of the 25 Shermans remains, causing my tactics to get cocky, letting my panthers close to under 200m, giving them much more accurate targets, and faster kills but also allowing them to become easier targets themselves.

A lone sherman hiding behind a building manages to position himself towards my panther's exposed flank. His presence comes as a surprise, but is quickly destroyed, but not before he manages to destroy one of my panthers. Leaving me with 4 and 2 Panzer IV's against the remaining 9 Shermans.

Taking heed from my mistake I let my Panthers come to a stop at the crest of a small ridge and tick off the Shermans at their leisure. In a matter of minutes all are either buring or their crews have bailed out and run. The Panzer IV's charge from the town taking many prisoners and gunnign down the retreating infantry. The panthers find the infantry charging towards them, caught in a deadly cross fire of 75mm High explosive and 7.92mm MG fire.

When all is finished I've managed to inflict 1200 casualties on the Allies, while taking 900 prisoners. All their vehicles destroyed, at the loss of 2 APC's, 4 Tank hunters, a Panther, and 400 casualties of my own.




ManiK

Dance the dance of life!

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10th November 2003

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#2 14 years ago

In just bought Combat Mission Beyond Overlord Special edition, I love it, I'm hoping to get Barbarossa to berlin Special edition and africa korps (i'm a realism junkie too)




Kämpfer

I take what n0e says way too seriously

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27th April 2003

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#3 14 years ago

Thats sounds incredibly fun! I used to play Blitzkrieg a lot but this sounds much more realistic.

How exactly does the game play out though? Is it real time and you order you troops around from a birds eye view or what(and how can you see for actual ranges, that can get pretty far with tank killers and artillery)?

And that was one high casualty battle! You took something like 67% casualty rate and the Canadians something closer to 90%!




Blistex²

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20th November 2003

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#4 14 years ago

KämpferThats sounds incredibly fun! I used to play Blitzkrieg a lot but this sounds much more realistic.

How exactly does the game play out though? Is it real time and you order you troops around from a birds eye view or what(and how can you see for actual ranges, that can get pretty far with tank killers and artillery)?

And that was one high casualty battle! You took something like 67% casualty rate and the Canadians something closer to 90%!

It's sort of a mix between turn based and real time combat. You make your decisions about the moves, then the computer, then they are played out. So It's more akin to what the generals do, it plays out like a movie.

90% of the game is spent making moves from birds eye views, but going to ground level is very important to get an idea of the lay of the land.

In this game landscape is just as important as weaponry. You have to take advantage of hills, and gullies or you're gonna end up having all your guys killed needlessly.

Download the demo and see if you like it.

p.s. you need to play at least 4 -5 missions before you get the hang of it and really start to appreciate how the game works.




SilenT AssassiN

A South African Bohemian

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9th October 2003

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#5 14 years ago

looks great, what exactly is it called?




Blistex²

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#6 14 years ago
silent assassinlooks great, what exactly is it called?

???

You had to click on the name of it to view this thread!




SilenT AssassiN

A South African Bohemian

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9th October 2003

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#7 14 years ago

oh yea duh




ManiK

Dance the dance of life!

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10th November 2003

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#8 14 years ago

There are 3 games in the series; Comat Mission: Beyond Overlord (about the Western front after and during D-Day) , Combat Mission: Barbarossa to Berlin (the early war years and the Eastern front) , and Combat Mission: Afrika Corps (The desert war, Italy and Crete)




Kämpfer

I take what n0e says way too seriously

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27th April 2003

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#9 14 years ago

Downloaded the demo and played my first mission. Somewhere in Italy(didn't read briefing :P) and it was Germans vs Americans. I had to defend a bridge and a village against an American attack.

I had an assortment of infantry, a Pak40, an 100+mm artillery piece, 20mm AA, and a StuH42. I positioned my Pak40 to the west so it could get a wide view of fire across an field. My StuH I put in the middle by a small building where it had a nice shot down the main road for some distance and my 100+mm artillery I left in the east(in a bad position XD). The enemy started out with sending two Stuarts, an M8 Greyhound, and a Sherman down the road my StuH had its sights on. The StuH took out all of them within a few rounds. Next the Americans began amassing some Shermans near the middle. My Pak40 began pounding them(to not avail) and was abandoned before I could get enough time to pull it back. My StuH was then rushed by five Shermans whom came toward me through my blindspot because of a house. I attempted to make a shotting retreat but it was destroyed. From here on it went downhill, the Americans sent in a large mass of infantry across a field to the east which overwhelmed my MG42 and compliment of infantry in foxholes near him. My 100+mm artillery was then easily destroyed with no infantry support and I quit, :P

Pretty fun, I will play another game tonight... try to get a bit better(and move up my 20mm which I forget XD)!




Pasquill

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13th September 2003

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#10 14 years ago

I also have this game, and if realism is your thing then nothing beats it.

There are so many differnet thing to do and to look out for. On one map, a Italian MG pit was causing havok, making all my troops crawl and dive for cover and even run away in panic. had to bring my uber Universal bren carriers in to pin them down while 3 infantry squads got close enough to nade them.

But my fav Level is the mission where, Tiger tanks where used for the first time in war. 3 tigers, hand full of panzer 3 and APCs

The brits never seeing a tiger before dont have many things to take it out. all I could hear was harmless richoted shells. Ding, ding, ding. 12 dead universal carriers, countless infantry, 4 late arriving shermans and M3s. I still had all my tigers but 2 where imobilized.

But the realism was unbeliveble. a few of the maps used aerial reconasonnce photos from the war itself to make the maps.

Also Kampfer if you had waited a couple a turns you would have had a Tiger tank from the road over the bridge. Place the beast next the building near the bridge and nothing would have got past.