Mods? -1 reply

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Guest

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#1 13 years ago

There were ALOT of mods for quake 3... I wonder will Quake 4 beat the mod barrier of Q3? All all popular mods like Urban territory be ported over? Discuss? :/




Faiakes

Stalking

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9th May 2005

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#2 13 years ago

It should have the same file structure as Doom3 and even most of parameters should have the same name.




Guns4Hire

I'm too cool to Post

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22nd September 2002

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#3 13 years ago

There will be plenty, providing the multiplayer aspect is as half as good as Q3 was. If it's anything like DOOM3, it's going to die just as fast.




Ronnie VIP Member

Deus Ex Machina

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25th October 2002

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#4 13 years ago

I would rather see some new mods than the same boring old ones everyone has been playing for like a million years ;)




groddy VIP Member

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12th April 2002

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#5 13 years ago

im sure we will see new mods for quake 4 as well as some popular old ones from q2/3 being ported over to the new game and i look forward to seeing the results




azzkiker

I pretend I'm cooler than AzH

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5th January 2003

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#6 13 years ago

No Quake 4 mods have officially been announced as of yet ...




Guest

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#7 13 years ago

would you look at that the first mod anounced is mine :p I wunder how meny will be anounced next?




metal_militia

Killing is my business...

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29th November 2004

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#8 13 years ago

Id's mod support is abysmal. Hence why no decent D3 mods have surfaced yet. But i would not be suprised if Raven, with the help of Id, can make Q4 somewhat more mod friendly.




Guest

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#9 13 years ago

HOLY S*** ITS COMING :bows::bows::bows: we're not worthy :bows::bows::bows: well for the trekies I'll probaly recruit for a Star Trek mod. once again "you will bee assimilated."




Herr_Virus

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20th April 2005

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#10 13 years ago

Directly when quake 4 has realeased then i will try to create a TC mod based on Doom 3 with a new story,maps,enemies AND MORE HELL! What mods are you others going to create?




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