There were ALOT of mods for quake 3... I wonder will Quake 4 beat the mod barrier of Q3? All all popular mods like Urban territory be ported over? Discuss? :/
It should have the same file structure as Doom3 and even most of parameters should have the same name.
There will be plenty, providing the multiplayer aspect is as half as good as Q3 was. If it's anything like DOOM3, it's going to die just as fast.
I would rather see some new mods than the same boring old ones everyone has been playing for like a million years ;)
im sure we will see new mods for quake 4 as well as some popular old ones from q2/3 being ported over to the new game and i look forward to seeing the results
No Quake 4 mods have officially been announced as of yet ...
would you look at that the first mod anounced is mine :p I wunder how meny will be anounced next?
Id's mod support is abysmal. Hence why no decent D3 mods have surfaced yet. But i would not be suprised if Raven, with the help of Id, can make Q4 somewhat more mod friendly.
HOLY S*** ITS COMING :bows::bows::bows: we're not worthy :bows::bows::bows: well for the trekies I'll probaly recruit for a Star Trek mod. once again "you will bee assimilated."
Directly when quake 4 has realeased then i will try to create a TC mod based on Doom 3 with a new story,maps,enemies AND MORE HELL! What mods are you others going to create?