Quake 4 Files Server Admin Reference -1 reply

Please wait...

groddy VIP Member

The Real Forums Old Skool

50 XP

12th April 2002

0 Uploads

5,781 Posts

0 Threads

#1 13 years ago

Hello

The idea of this thread is for server admins to have a reference for setting up and configuring servers

Please feel free to post example cfg's here that may benifit other people in the community

Thanks

Alex [Q4Files Server Manager]




groddy VIP Member

The Real Forums Old Skool

50 XP

12th April 2002

0 Uploads

5,781 Posts

0 Threads

#2 13 years ago

Sample dedicated server.cfg - place in Q4base folder Original Taken from - http://www.quake3world.com/forum/viewtopic.php?t=12283

// ============================================================== // QUAKE 4 server.cfg // Created By [email]riddla@lrctf.com[/email] || http://www.lrctf.com // cmd line windows: Quake4Ded.exe +exec server.cfg // cmd line linux: quake4-dedicated +exec server.cfg // Default UDP ports :: game/punkbuster: 28004 heartbeat: 27650 //===============================================================

//========= // GAMETYPE //========= seta si_gameType "CTF" // Can be DM,Tourney,CTF

//==================== // SERVER INFO - BASIC //==================== seta si_name "^1Quake4Files.com Hosted By 4amgaming.net" seta g_motd "http://q4.filefront.com - For All Your Quake 4 Needs "

//========== // PASSWORDS //========== seta net_serverRemoteConsolePassword "rconpassword" //change this! seta si_usepass "0" //enable client password checking seta g_password "" //leave as blank quotes for an open server

//================================================= // PUBLIC INFO FOR GAME BROWSERS (self-explanatory) //================================================= sets ".Administrator" "Admin Name Here" sets ".Connection" "connection specs here" sets ".CPU" "server specs here" sets ".Clan" "clan name here" sets ".Email" "address here" sets ".Hosted by" "host name here" sets ".Location" "location here" sets ".Plug" "something witty here, like btw cocks" sets ".URL" "http://q4.filefront.com"

//================= // GENERAL SETTINGS //================= seta sv_punkbuster "1" //server side punkbuster seta si_pure "1" //server does not allow any modified paks seta si_weaponstay "0" //weaponstay on or off (5 sec respawn when off) seta si_minPlayers "2" //min to start a game (when warmup enabled) seta si_maxPlayers "12" //max players allowed in games seta si_numPlayers "14" //max players allowed on server seta si_spectators "1" //allow spectators or force all to play seta g_spectatorChat "0" //let spectators talk to everyone during game seta si_warmup "1" //pre-game warmup seta si_countdown "30" //pre-game countdown (warmup time) seta si_fraglimit "0" //frag limit in FFA modes seta si_timelimit "15" //time limit in minutes for each game seta si_tourneyLimit "3" //times a map runs before change in tourney seta si_useReady "0" //all must ready up before game start. recommended only for tourney/match servers. seta si_allowHitscanTint "2" //0=none 1=allow in DM only, 2=any in DM & team-colored in teamplay

// cvars currently under research seta si_entityFilter "" //filter to use when spawning entities (possible way to remove weaps, powerups?) seta si_idleServer "0" //game clients are idle (pause perhaps?)

// remove player bob seta pm_bobpitch "0.0" seta pm_bobroll "0.0" seta pm_bobup "0.0" seta pm_crouchbob "0.0" seta pm_runbob "0.0" seta pm_runpitch "0.0" seta pm_runroll "0.0" seta pm_walkbob "0.0"

//================== // TEAMPLAY SETTINGS //================== seta si_capturelimit "8" //score limit for CTF seta si_autobalance "1" //maintain even teams seta si_shuffle "1" //shuffle teams after each round seta si_teamDamage "0" //enable or disable team damage

//====== // VOTING //====== seta si_allowVoting "1" //enable or disable server option voting seta g_voteFlags "14" //mask of votes not allowed on this server: //1 (bit 0) restart now //2 (bit 1) time limit //4 (bit 2) frag limit //8 (bit 3) game type //16 (bit 4) kick player //32 (bit 5) change map //64 (bit 6) spectators //128 (bit 7) next map

//======== // NETWORK //======== seta net_serverAllowServerMod "0" //allow server-side mods seta net_serverSnapshotDelay "30" //delay between snapshots in milliseconds seta net_serverMaxClientRate "16000" //max rate to clients in bytes/sec

// this functionality not yet working or missing details seta net_clientDownload "2" //pk4 download policy 0=none 1=send to DL location 2=present client with available files seta net_serverDlBaseURL "http://www.paklocation.com/pakfolder/" //base URL to files (example included) seta net_serverDlTable "q4base/myq4map01.pk4;q4base/myq4map02.pk4" //list of available pak files (examples included)

//NOTE: //reference http://zerowing.idsoftware.com/linux/doom/AutoDownload //pk4 files without an addon.conf in their root will not work //reference http://zerowing.idsoftware.com/linux/doom/AddonPaks

// master server lists seta sv_master1 "q4master.idsoftware.com" seta sv_master2 "master3.idsoftware.com"

//======= // LOGGING //======= seta g_log "1" //enables game logging seta logFile "2" // 1=buffer log 2=flush after each print seta logFileName "qconsole.log" // name of logfile seta com_logMPStats "1" // writing of multiplayer stats to StatisticsLog.txt

//=========== // MAPCYCLING //=========== seta si_map "mp/q4ctf2" seta g_mapCycle "mapcycle"

//================= // START THE SERVER //================= spawnserver

//END OF FILE




Guest

I didn't make it!

0 XP

 
#3 10 years ago

Hello sorry i dont know if i can replay up here:cya:.. anyways.. i need help , i get this error every time i install the game.. 1st disc about 3min after it loading the window pops out .. and it say, error, 1305,E:/Setup/Data/q4base/pak0124. :mad:and i went their and it wont open throw winrar-ISO-and other things.. and my comp is 64bit mebey cuz of that? so yeah.

Thank you .