3Ds max question (Noob) -1 reply

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I'm too cool to Post

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10th April 2004

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#1 14 years ago

Lets say hypothetically I wasn't modding UT2004 but I couldn't find a quakeIII thread. Hypothetically my problem should have similar solutions with both games. I'm using 3Ds Max and I have a .3DS file that is a 3D model of a hockey net. I imported it into 3Ds Max fine and I need to convert it to an .MD3 file, anyone know how to do that off the top of their heads? Btw the reason I'm doing this is I'm making a hockey mod and I need a net. I found a model that someone made and I want to put it in my map. I'm thinking I need an MD3 file to do this. Appreciate the help. :beer: