i am new to unreal tournament 2003 and i was wondering if anybody could tell me how can i look at the mods i have to try and figure out how i might make some of my own. do i need to download a special program or something. if so where can i get it.
thanks for any help
:dance: :dance: :dance:
Modding in UT2003 is *extremely* complicated (if you've got any experience with Quake 3 engine modding, throw it all out the window, cos it's for beginners compared with Unreal tech modding) and as a bit of advice, I'd say give it a miss unless you've got experience with a programming language (or *maybe* if you're an expert in mIRC scripting). Anyway, if you want to have a look, the program is UnrealEd in your UT2003/System directory. Open up the Actors Browser, have a look at what's in there, then in the Actors Browser go to Open... (or whatever it says, can't be bothered to load up UEd atm :P) and select the .u mod file you want to look at. This will load the new classes into the Actors Browser. Beyond there, the very little I know enough about to explain is waaay too complicated and there should be tutorials around somewhere that can tell you better than I can.
Having said that, skinning is pretty simple stuff and I haven't seen a game that's easier to make maps for than this one. Nearly everything opens in UnrealEd, but the occasional little files like .ini and .upl open in NotePad.
kay ill check it out thx :D