me needs help! -1 reply

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nazurax

=HCC=nazurax

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29th March 2003

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#1 15 years ago

ooo im askin for help for once!

ill be nice and leave u some pics i took a few days ago:D

well its dm and then ill turn it into CTF!

!the help bit! well i got a .pawn actor out of the actor thing as u do and loaded the other characters in and there textures and stuff so i can turn the unreal player pawn into a static mesh. well i got the pawn into the game fine but thats no good coz it ull just start up as a normall bot when the game starts and i dont want that... so i click convert and static mesh and try 2 save it into the myLevel package and it converts fine...!!!!!!!when i open the ststic mesh browser and open myLevel i get this error

error.JPG

Build UT2003_Build_[2003-04-07_17.42]

OS: Windows XP 5.1 (Build: 2600) CPU: AuthenticAMD PentiumPro-class processor @ 1299 MHz with 255MB RAM Video: NVIDIA GeForce2 MX/MX 400 (3082)

Assertion failed: GObjBeginLoadCount==0 [File:UnObj.cpp] [Line: 1612]

History: UObject::StaticTick <- UEditorEngine::Tick <- UpdateWorld <- MainLoop

so when i open myLevel packages it crashes but not with other packages! ___________________________ ALSO how do a creat a seprate static mesh file coz that might work...?????????????????!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! _____________________ :rock:

THANKS!




nazurax

=HCC=nazurax

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29th March 2003

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#2 15 years ago

heres the unfinished map

what u think?

map!.JPG




nazurax

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29th March 2003

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#3 15 years ago

i got round that problem..what u think of the map so far?

post a pic of any maps u lot are makin!