MOHAA:Spearhead gives me problem and i cant play at all -1 reply

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cake_311

I'm too cool to Post

50 XP

22nd September 2003

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#1 15 years ago

After the installation, I tried to play Spearhead and run the exe (moh_spearhead.exe) but the console message stop at the moment and shows this message "Tried to read from a zip file buildver.cfg that was not open"

This is First Console Message:

--- Common Initialization --- Medal of Honor Spearhead 2.0 win-x86 Oct 24 2002 ----- FS_Startup ----- Current search path: C:\Program Files\EA GAMES\MOHAA/mainta C:\Program Files\EA GAMES\MOHAA\mainta\pak2.pk3 (767 files) C:\Program Files\EA GAMES\MOHAA\mainta\pak1.pk3 (6969 files) C:\Program Files\EA GAMES\MOHAA/main C:\Program Files\EA GAMES\MOHAA\main\pak6.pk3 (104 files) C:\Program Files\EA GAMES\MOHAA\main\Pak5.pk3 (259 files) C:\Program Files\EA GAMES\MOHAA\main\Pak4.pk3 (593 files) C:\Program Files\EA GAMES\MOHAA\main\Pak3.pk3 (669 files) C:\Program Files\EA GAMES\MOHAA\main\Pak2.pk3 (4722 files) C:\Program Files\EA GAMES\MOHAA\main\Pak1.pk3 (772 files) C:\Program Files\EA GAMES\MOHAA\main\Pak0.pk3 (11175 files)

---------------------- 26030 files in pk3 files execing default.cfg Tried to read from a zip file buildver.cfg that was not open

And I just create a blank file buildver.cfg in the MOHAA folder and run again the exe(moh_spearhead.exe) file and try to play but just after the console message it shows a blank screen and nothing happen, it just stop there and i cannot play at all.

--- Common Initialization --- Medal of Honor Spearhead 2.0 win-x86 Oct 24 2002 ----- FS_Startup ----- Current search path: C:\Program Files\EA GAMES\MOHAA/mainta C:\Program Files\EA GAMES\MOHAA\mainta\pak2.pk3 (767 files) C:\Program Files\EA GAMES\MOHAA\mainta\pak1.pk3 (6969 files) C:\Program Files\EA GAMES\MOHAA/main C:\Program Files\EA GAMES\MOHAA\main\Pak5.pk3 (259 files) C:\Program Files\EA GAMES\MOHAA\main\Pak4.pk3 (593 files) C:\Program Files\EA GAMES\MOHAA\main\Pak3.pk3 (669 files) C:\Program Files\EA GAMES\MOHAA\main\Pak2.pk3 (4722 files) C:\Program Files\EA GAMES\MOHAA\main\Pak1.pk3 (772 files) C:\Program Files\EA GAMES\MOHAA\main\Pak0.pk3 (11175 files)

---------------------- 26778 files in pk3 files execing default.cfg execing buildver.cfg execing menu.cfg execing newconfig.cfg execing localize.cfg Config: unnamedsoldier.cfg execing configs/unnamedsoldier.cfg execing newconfig.cfg couldn't exec localized.cfg execing autoexec.cfg Unknown command "PK" ...detecting CPU, found Intel Pentium III

------- Input Initialization ------- Initializing DirectInput... Couldn't set DI coop level Falling back to Win32 mouse support... ------- Input Initialization Complete ------- 706 You are now setup for medium mode. ----- Client Initialization ----- Called FadeSound with: 0.000000 ----- Initializing Renderer ---- ----- R_Init ----- Initializing OpenGL subsystem ...initializing QGL ...calling LoadLibrary( 'C:\WINDOWS\SYSTEM\opengl32.dll' ): succeeded ...setting mode 4: 800 600 FS ...using colorsbits of 32 ...calling CDS: ok ...registered window class ...created window@0,0 (800x600) Initializing OpenGL driver ...getting DC: succeeded ...GLW_ChoosePFD( 32, 32, 0 ) ...33 PFDs found ...hardware acceleration found ...PIXELFORMAT 3 selected ...creating GL context: succeeded ...making context current: succeeded Initializing OpenGL extensions ...GL_EXT_texture_compression_s3tc not found ...GL_ARB_texture_compression not found ...using GL_EXT_texture_env_add ...using WGL_EXT_swap_control ...using GL_ARB_multitexture ...ignoring GL_EXT_texture_env_combine ...using GL_EXT_compiled_vertex_array ...WGL_3DFX_gamma_control not found

GL_VENDOR: NVIDIA Corporation GL_RENDERER: RIVA TNT2/AGP/SSE2 GL_VERSION: 1.3.0 GL_EXTENSIONS: GL_ARB_imaging GL_EXTENSIONS: GL_ARB_multitexture GL_EXTENSIONS: GL_ARB_texture_env_add GL_EXTENSIONS: GL_ARB_transpose_matrix GL_EXTENSIONS: GL_EXT_abgr GL_EXTENSIONS: GL_EXT_bgra GL_EXTENSIONS: GL_EXT_compiled_vertex_array GL_EXTENSIONS: GL_EXT_draw_range_elements GL_EXTENSIONS: GL_EXT_fog_coord GL_EXTENSIONS: GL_EXT_packed_pixels GL_EXTENSIONS: GL_EXT_point_parameters GL_EXTENSIONS: GL_EXT_rescale_normal GL_EXTENSIONS: GL_EXT_secondary_color GL_EXTENSIONS: GL_EXT_separate_specular_color GL_EXTENSIONS: GL_EXT_stencil_wrap GL_EXTENSIONS: GL_EXT_texture_edge_clamp GL_EXTENSIONS: GL_EXT_texture_env_add GL_EXTENSIONS: GL_EXT_texture_env_combine GL_EXTENSIONS: GL_EXT_texture_lod_bias GL_EXTENSIONS: GL_EXT_texture_object GL_EXTENSIONS: GL_EXT_vertex_array GL_EXTENSIONS: GL_EXT_vertex_weighting GL_EXTENSIONS: GL_IBM_texture_mirrored_repeat GL_EXTENSIONS: GL_KTX_buffer_region GL_EXTENSIONS: GL_NV_blend_square GL_EXTENSIONS: GL_NV_evaluators GL_EXTENSIONS: GL_NV_fog_distance GL_EXTENSIONS: GL_NV_packed_depth_stencil GL_EXTENSIONS: GL_NV_texgen_reflection GL_EXTENSIONS: GL_NV_texture_env_combine4 GL_EXTENSIONS: GL_SGIS_multitexture GL_EXTENSIONS: GL_WIN_swap_hint GL_EXTENSIONS: WGL_EXT_swap_control GL_MAX_TEXTURE_SIZE: 2048 GL_MAX_ACTIVE_TEXTURES_ARB: 2

PIXELFORMAT: color(32-bits) Z(24-bit) stencil(0-bits) MODE: 4, 800 x 600 fullscreen hz:N/A GAMMA: hardware w/ 0 overbright bits CPU: Intel Pentium III rendering primitives: single glDrawElements texturemode: GL_LINEAR_MIPMAP_LINEAR picmip: 2 picmip_models: 2 picmip_sky: 2 texture bits: 32 multitexture: enabled compiled vertex arrays: enabled texenv add: enabled compressed textures: disabled Tried to read from a zip file global/ubertexture.txt that was not open

Why is this so???? What problem will it be? Is there any way or possibilities to solve this problem? Please help me out???




']['he_0ne

I don't spend enough time here

50 XP

11th April 2003

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#2 15 years ago

Have you tried a reinstall? It sounds to me like the install was incomplete. Mohaa has no problem reading into a pk3 files, as long as they are not corrupt. pk3 files are zip files. Check and see if you can open the pk3 files in the mainta dir with winzip. If not then its probably been corrupted and you should reinstall. Just a suggestion :) ||The_One||