Headshot Damage or Helmet Animation? -1 reply

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#1 10 years ago

Game: Enemy Territory 2.55 I am trying to stop the helmet from falling off when headshot damage is taken. If need be, I will disable headshot damage to do it. So I need help with either changing the animation that makes the helmet fall off or disable headshot damage but I don't know how to do either. I have some new mod skins I am working on but need to keep the helmet on to preserve the mod. $50 bucks cash to anyone who can help me first, payable however.




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#2 10 years ago

ok well after 3 pots of coffee and some luck I figured it out. I just replaced the head.md3 file with a custom .md3 file. I changed the character files to point to the new head.md3. I still kept the helmet, but pointed the helmet.md3 to .jpg files that wern't there thus making the helmet invisable and exposing my new head.md3 file. So when you shoot at it...nothing pops off. Why is this useful? well Star Wars Wookies don't were helmets and I was pissed off about the fact that my whole wookie head was being blown off and then it didn't look like a wookie anymore...heh




vincentlammeren

texturer/coder/modeller/env's/

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20th February 2004

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#3 10 years ago

A bit of a late reply perhaps, but this mod of yours sounds interesting, do you want any help with it? You can reach me at vincent_lammeren AT hotmail DOT com ... Cheers, -Vincent




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#4 10 years ago

I need all the help I can get, I really need to finish this mod so I can move on to another project. The mod is the beta 5 for Star Wars Enemy ET. The uniforms are finished for the most part but I could use help on modding one more weapon, sounds, scripting, and editing text in the game.