Kaos Mod for Game Spy -1 reply

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ELITE-Kaos

ELITE - Only the best will do

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20th January 2004

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#1 14 years ago

Have you:- A. Ever got anoyed at all these mods that are only for Dynaverse? B. Ever had to endure the 5 minute waiting time to load a mod in Gamespy or by IP? C. Ever wanted to take ships from other Si-Fi films, books and TV? WELL NOW YOU CAN! Adding 73 new ships and loading in less time than the standard patch game the Kaos Mod has been developed for use in Game Spy Arcade. Currently ELITE and the TF are using the mod in its ALPHA release form, many months have been spent beta testing the work as it is produced. What can we expect.... Star Wars, Vulcan, Vorlon, Shadow, Battlestars, Cylons, Jem Hedar, Hirogen and new ships for the 4 normal races. Sheilds that actually work, mega weapons, UFO's, new graphics, new refits, new ship values from 10k to 250k and a guarantee that this mod will load faster than anyother version of SFC3... http://homepage.ntlworld.com/qpro/ for instructions and links. Totally incompatible with Dynaverse, this is the 1st mod ONLY for GSA and IP games. ELITE-Kaos P.S. If any other mod makers want there's to load as fast then please contact me :)




FedRebel

The Internet ends at GF

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18th June 2003

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#2 14 years ago
ELITE-KaosHave you:- A. Ever got anoyed at all these mods that are only for Dynaverse? B. Ever had to endure the 5 minute waiting time to load a mod in Gamespy or by IP? C. Ever wanted to take ships from other Si-Fi films, books and TV? WELL NOW YOU CAN!

This sounds like one of those bankruptcy lawyer commericals

Sheilds that actually work,

Shields in the normal game are okay

Have you even played the normal game?

mega weapons,

Now thats false advertising right there

There are no "mega weapons" in SFC3 to begin with and retexturing the cutting beams and gravimetric torpedos doesn't make them "mega"

UFO's,

Where? the folders must be cloaked

There are no flying saucer ships in this mod

new graphics,

The only orginal one being purple gravimetric torpedos

and a guarantee that this mod will load faster than anyother version of SFC3...

Duh it is a tiny mod compared to the ones already out there

P.S. If any other mod makers want there's to load as fast then please contact me :)

The only reason its fast is because its small

That's not a trade secret




ELITE-Kaos

ELITE - Only the best will do

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20th January 2004

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#3 14 years ago

You need to donwload the mod and try it Typical! lol Mega weapon refers to the amount of damage it does UFO's are secret ship not your idead of a round thing you think is a UFO Shields in the beta patch are not OK, if they were why ahve all the mod makers made them stonger and more efficient I have been playing SFB since the early 1980's and I got SFC1 on the day it was released, have you ever played anything other than dynaverse coz NO-ONE in gsa knows who you are lol As for the other mods can you make dominion wars in skirmish mode load in 30 seconds??? NO YOU CANT!!! (But I can) Comments like these are laughable comming from people who never even fight other humans, if AI gets you going and makes you sweat in game then fine carrry on playing the dynaverse mods Personally, I love the dynaverse mods, all of them. They inspired me to make this. as for small well 73 new ships not bad for a first release. Thank you for your comments but in future please meet me in GSA and show me that you at least have the mod before I bother to reply to you again ELITE-Kaos




ELITE-Kaos

ELITE - Only the best will do

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20th January 2004

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#4 14 years ago

As Taldren have chosen not to include the Game Spy community in the testing or development of a patch for SFC games I have withdrawn my mod under the threat of leagle action. In future if I purchase a game in the understanding that it works then I will demand a full refund and compensation from any publshing house which releases a game that requires ANY kind of patch as this is classed as faulty goods. Kaos