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I didn't make it!

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#1 12 years ago

Okay, i'm trying to run the game 1680x1050 using a geforce 6800 ultra. I don't know how the hell to solve this problem. I did a clean reinstall of the graphics driver and still have the problem. I'm surprise no one has this problem! Wolf 1.32 win-x86 May 1 2002 ----- FS_Startup ----- Current search path: d:\program files\steam\steamapps\common\return to castle wolfenstein\main\sp_pak4.pk3 (21 files) d:\program files\steam\steamapps\common\return to castle wolfenstein\main\sp_pak3.pk3 (14 files) d:\program files\steam\steamapps\common\return to castle wolfenstein\main\sp_pak2.pk3 (232 files) d:\program files\steam\steamapps\common\return to castle wolfenstein\main\sp_pak1.pk3 (1342 files) d:\program files\steam\steamapps\common\return to castle wolfenstein\main\pak0.pk3 (4775 files) d:\program files\steam\steamapps\common\return to castle wolfenstein/main ---------------------- 6384 files in pk3 files execing default.cfg couldn't exec language.cfg execing wolfconfig.cfg execing autoexec.cfg Hunk_Clear: reset the hunk ok ...detecting CPU, found AMD w/ 3DNow! Bypassing CD checks ----- Client Initialization ----- Cmd_AddCommand: map_restart already defined ----- Initializing Renderer ---- ------------------------------- ----- Client Initialization Complete ----- ----- R_Init ----- Initializing OpenGL subsystem ...assuming 'gl/openglv3.dll' is a standalone driver ...initializing QGL ...calling LoadLibrary( 'C:\WINDOWS\system32\gl/openglv3.dll.dll' ): succeeded ...setting mode -1: 1680 1050 FS ...using colorsbits of 32 ...calling CDS: ok ...registered window class ...created window@0,0 (1680x1050) Initializing OpenGL driver ...getting DC: succeeded ...GLW_ChoosePFD( 32, 24, 8 ) ...1 PFDs found ...hardware acceleration found ...PIXELFORMAT 1 selected ...creating GL context: failed ...failed hard ...restoring display settings ...WARNING: could not set the given mode (-1) ...shutting down QGL ...unloading OpenGL DLL ...assuming '3dfxvgl' is a standalone driver ...initializing QGL ...calling LoadLibrary( 'C:\WINDOWS\system32\3dfxvgl.dll' ): failed ...shutting down QGL ...initializing QGL ...calling LoadLibrary( 'C:\WINDOWS\system32\opengl32.dll' ): succeeded ...setting mode -1: 1680 1050 FS ...using colorsbits of 32 ...calling CDS: ok ...created window@0,0 (1680x1050) Initializing OpenGL driver ----- CL_Shutdown ----- RE_Shutdown( 1 ) Shutting down OpenGL subsystem ...wglMakeCurrent( NULL, NULL ): failed ...releasing DC: failed ...destroying window ...resetting display ...shutting down QGL ...unloading OpenGL DLL ----------------------- Q_strncpyz: NULL src




Pure

Jewel of the Wastes - F3

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7th July 2006

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#2 12 years ago

What vid card and driver are you using?

Have you also updated DirectX?




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#3 12 years ago

The first sentence says everything. Yes I have the latest direct x.




=FF=Sturm

Slightly cooler than a n00b

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#4 12 years ago
BradNewsom;3940788Okay, .... 1680x1050 using .....

Go to main in rtcw folder and delete wolfconfig_mp or Wolfconfig.cfg 1680 x 1050? does your monitor suports that? oO because of no, the game crash itself




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#5 12 years ago

I have a new 22" Samsung LCD native to the resolution 1680x1050. Im pretty sure its fine.




=FF=Sturm

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#6 12 years ago

[quote=BradNewsom;3941795]Delete Wolfconfig.cfgs quote] :wtf::kissme::abduct::runaway::teach::donitz::mEk::gizperv::spam::spam::greenflame::ak3::aug::tank::aug2::dpistols::tommygun::fart::wtm::rock::dance::hump::Pc::clap::clap::clap::clap::dropsjaw::dropsjaw::gpost::gpost::gpost::gpost::gpost::gpost: