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WD_Rancid

I'm too cool to Post

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7th June 2005

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#1 13 years ago

I cant figure out how to load JayMod on my server and use it, all I know is how to edit the server.cfg and stuff. Can anyone helpl??? PS: First time owning a et server




Tvoinpyer

I want to be like Revenge

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29th February 2004

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#2 13 years ago

Taken from the Jaymod v1.2 Manual included in the mod. Its a pdf file:

Getting Started Requirements Setting up Jaymod is rather simple, and only takes a few standard requirements: If you are setting up Jaymod up on a server, you will need to have an understanding of how to set up and configure a game server in general. This manual will make no attempt at teaching one how to install an Enemy Territory installation and set up its config file and startup script. You can find other sources for this on the internet. A good, working Enemy Territory installation. This mod is based on 2.60 code, so you must have the 2.60 patch installed to use this mod. If you have all of the above, you’re in good shape to be running in no time. Installation Once you have a working Enemy Territory installation, you’re ready to start. If you are a player looking to play with Jaymod, simply connect to a server running Jaymod and it will auto-install itself onto your computer. Since you’re reading this already, take a little time to read through the client-side portion of this manual. If you are installing Jaymod onto a server, follow these steps: 1. Obtain a genuine copy of Jaymod if you do not already have one. You can find it at http://jaymod.clanfu.org. 2. Make a subdirectory in your Enemy Territory installation folder. “jaymod” is a good place to start unless you really want to put it in another folder. 3. Unpack the Jaymod archive in the newly created directory from above. You should have a few files, namely: 1) jaymod-1.2.pk3 2) qagame.mp.i386.so 3) qagame_mp_x86.dll 4) qagame_mac.bundle 5) server.cfg.sample 6) jaymod-1.2.pdf (this manual) 4. Set up your server configuration file. You can use the included sample file for a quick setup, or start from a plain etmain config file and read through the CVAR section of this manual for specific settings. 5. Make sure that jaymod-1.2.pk3 is downloadable to your clients. If it is not, and they do not already have this file, they will not be able to connect. 6. Create a startup script to tell Enemy Territory to use the mod you just installed (use the “+set fs_game ” directive, your_directory is the directory you created for Jaymod).

Need any more help, just ask :)




WD_Rancid

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#3 13 years ago

Yea, but what i dont get is where to put the +set fs_game also what directory? like game/whatever/Jaymod or game/whatever/jaymod/jaymodv1.2.pk3????




Tvoinpyer

I want to be like Revenge

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#4 13 years ago

You make a shortcut to RTCW and add the +set fs_game jaymod at the end. Example:

"c:\program files\return to caste wolfenstein\wolfmp.exe" +set fs_game jaymod




WD_Rancid

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#5 13 years ago

k ill try it