Changing variables -1 reply

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Tempast

zdgjkhsd;ogiy Sorry, cat.

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31st December 2008

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#1 8 years ago

Hey guys, i've been trying to tweek the Freedom Seva suit for like 4 hours now, but I can't seem to get the bullet protection higher. burn_protection = 0.0875 shock_protection = 0.400 radiation_protection = 0.0080 chemical_burn_protection = 0.1100 telepatic_protection = 0.0600 strike_protection = 0.22 explosion_protection = 0.25 wound_protection = 0.22 Here is what it's set to right now, and if I change strike, explosion or wound, the bullet protection doesn't go up in game. I think strike is rupture, but I don't know what explosion or wound is for. Cuz none of them change anything for that suit. I know i'm using the right suit in game because when I put strike to 9.22 I get almost full rupture. EDIT: Even when I put wound_protection at 0.0 nothing changes in game. If I put the rest at 9, everything but gunfire changes.




str03mm3n

Gimme back my AG-3!!!

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28th March 2010

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#2 8 years ago

Got the same problem, but i did experimenting and got some other results..

Like; ; NO RESISTANCE burn_protection = 0.0250 shock_protection = 0.0 radiation_protection = 0.0 chemical_burn_protection = 0.0125 telepatic_protection = 0.0 strike_protection = 0.1 explosion_protection = 0.1 wound_protection = 0.1

hit_fraction_actor = 0.75 [COLOR=Red]bones_koeff_protection = actor_armor_suit[/COLOR]

changign the actor_armor_suit to actor_armor_exo gave me some other results... Dont know if this helps..