In S.T.A.L.K.E.R. CoP (with Complete 2009), the "Contact" Beep/Blip that should be heard when an NPC/PDA is in range is muted.when an NPC/PDA is in range is muted.
What file do I look at and what line should be adjusted so the sounds are there again?
I am not always paying attention to my HUD in the corner so I don't always see the number rise or fall so I like to hear the little Beep like you get in SoC and CS...
I have search through the installed "system.ltx" file and have tried to compare it with versions that have been muted but I cannot find the difference.
Every file I look at shows:
[hud_sound] hud_sound_vol_k = 1.0 hud_step_sound_vol_k = 0.7
Sometimes, the numbers are a bit different but no matter what changes I make, including removing the section, does nothing to make the sound come back. I have tried replacing the sound files (contact_1 and contact_8) with known good ones from both SoC and CS, just in case it is the sound file that might be corrupt... but nothing happens...
Wow! 58 views and not one reply yet... interesting... lol