S.T.A.L.K.E.R. CoP HUD Sound is Muted... -1 reply

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#1 9 years ago

In S.T.A.L.K.E.R. CoP (with Complete 2009), the "Contact" Beep/Blip that should be heard when an NPC/PDA is in range is muted.when an NPC/PDA is in range is muted.

What file do I look at and what line should be adjusted so the sounds are there again?

I am not always paying attention to my HUD in the corner so I don't always see the number rise or fall so I like to hear the little Beep like you get in SoC and CS...

I have search through the installed "system.ltx" file and have tried to compare it with versions that have been muted but I cannot find the difference.

Every file I look at shows:

[hud_sound] hud_sound_vol_k = 1.0 hud_step_sound_vol_k = 0.7

Sometimes, the numbers are a bit different but no matter what changes I make, including removing the section, does nothing to make the sound come back. I have tried replacing the sound files (contact_1 and contact_8) with known good ones from both SoC and CS, just in case it is the sound file that might be corrupt... but nothing happens...

Please help!




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#2 9 years ago

Wow! 58 views and not one reply yet... interesting... lol