Regarding Outfit.ltx editing... -1 reply

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dRed_devilb

I'm too cool to Post

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28th May 2008

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#1 9 years ago

I've read through the Modding and Editing section of SoC, in hopes of trying to find what's wrong, but thus far, I've been unsuccessful... =\ Thing is, I can edit the suit's properties with ease, except for one... Bullet damage or fire_wound_protection. No matter what values I set, the percentage of protection always sits at 65% (I edited the normal exo suit, btw), all the other protections seem to work just fine, minus this other one i can't remember, which has a much lower value than all the others, like, 400 or something, while the others sit around 6000, or something like that... Did anyone come across this same problem? Am I overseeing something I shouldn't? I have all values set at 100.0, but I just can't seem to sort out what's wrong... =\ Hope anyone can help me. Thanks in advance. ;)




ciox

Slightly cooler than a n00b

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23rd September 2008

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#2 9 years ago

You have to edit bones_koeff_protection in outfit.ltx, the bullet proof values of the koeffs are stored in damages.ltx




dRed_devilb

I'm too cool to Post

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28th May 2008

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#3 9 years ago

Ah... figures, I was working with a no deg. mod, never thought of looking through the unpacked files... gotta check into it when I get home. Thanks a lot. ;)