weapons kit's ??? -1 reply

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cerealkilleronurass

I post to get attention

50 XP

22nd April 2007

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#1 10 years ago

hi all , dont know if most of my posts are irrelevant or just psycho babel ... but hears my question anyway . Is there a way to have traders sell back-packs that have a weapon set ? or let players build there own kits = X - ammo type , X - gun's & exe. all in 1 easy to pick up hand bag . IE. the areas of the zone that NPC'S dont drop the ammo you need for the EQ. you are carrying ?? as you go deeper into the zone NPC'S tend to carry more 5.56 weapons (7.62). as with SSC , toward the end of the game most NPC'S were carrying 7.62 weapons " witch is an AK round not 5.45 what ever the hell that is . this way win your entering a new zone you can swap weapons kits that complement the weapons NPC'S are carrying in that particular zone area . stashing kits in camp utility chests . same for artifacts lay-outs . make it a lot easer to gear up for a run . example. KIT LAY-OUT #1 -& exe.- 4 -medkits = 1.20 kg 10 -bandages = 1.0 kg 6 -anti-radiation = 0.60 kg 2 -energy drinks = 0.60 kg 1 -sausage = 0.50 kg 1 -i-pod w/ 10 player downloaded songs ( SlipKnot in red forest is the best ) 3 -"functional" nad's = 0.90 kg 1 -SVDm = ? 300 - 5.56 rounds 0.25 x 10 = 2.50 kg 1 -FNP 50 - .45 ACP rounds.... and so on . i find it very fun geting my gear ready for a trek in the dark but the curent system SSC & SCS uses is cumbersome at best .




norsefire

GF Pwns Me!

50 XP

9th October 2008

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#2 10 years ago

mod the artifact pockets in backpacks to carry regular items/add more slots