Just upgraded to a dual core -1 reply

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Kill_The_Strelok

I post to get attention

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28th August 2008

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#1 10 years ago

I dunno if this has been discussed here to great length...

But STALKER ran fine on my old 2 GHz single core socket A processor. A few days ago I just upgraded to an Athlon 64 X2 2.6 GHz dual core cpu, and when i fired up STALKER it runs like a dead hamster. When I checked the task manager it shows only 1 core being used and the 2nd core barely being used. Is there no way to get STALKER to use both cores ? Because now it seems my performance has been cut in half.




eeeeddd37

The Internet ends at GF

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5th January 2009

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#2 10 years ago

There is no dual core fix that I know of only a quad core fix for clear sky. Affinity Fix Quad Core, Stalker Downloads, Stalker Utilities




Kill_The_Strelok

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28th August 2008

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#3 10 years ago

I tried the trick with ctrl+alt+dtl-ing and setting affinity from 2 cores to 1 core and back again. That seemed to make it use about 50% of each core which still only amounts to half of the CPUs total power, and it barely made a difference in-game. Crap, STALKER was my favorite game and now it's unplayable.




eeeeddd37

The Internet ends at GF

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5th January 2009

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#4 10 years ago

If you google stalker dual core there are some fixes. But the best I've seen is about 100% and 5%. One guy said 75% and 75% but that didn't seem right to other people.




Kill_The_Strelok

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28th August 2008

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#5 10 years ago

well i think i tried just about everything. this is total BS. i mean i'm really mad at this.




RadioactiveLobster Forum Admin

Jeff is a mean boss

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28th July 2002

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#6 10 years ago

The Xray Engine was never optimized to use multiple cores properly (it sucks, but that's the way it is)


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kais246

Once known as Member 167465.

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21st February 2007

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#7 10 years ago

Yeah i was very disapointed when i upgraded from my old p3 737mhz to my new E2200 2Ghz and couldent play stalker at graphics higher then when i was on my P3!




Kill_The_Strelok

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28th August 2008

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#8 10 years ago

So what I'm getting is to abandon all hope? I'd give my next 20 birthday wishes for a fix from GSC. A man can dream...




Fran├žoista4

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19th January 2009

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#9 10 years ago

How sad to hear that certain games (great games moreover) still have issues with dual cores... I'd understand that quad cores are less common but hell, single cores are from another age now, aren't they... I had no problems with my E4500 (2.2ghz), personally...




ahilej

Si vis pacem, para bellum

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29th September 2008

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#10 10 years ago

S.T.A.L.K.E.R. - ShoC started being developped as far as 2004, or maybe even earlier. So the answer is obvious. There were no even rumours about dual-cores for public use at that time. Neither PCI Express graphics. First 'instruction set', so to say, of the XRay engine is truly for PIII's and 64mb (yes, you read correct!) - 64mb's video cards. And DirectX7. So most of the present problems are, I suppose, from incompatibility with recent hardware. GSC has lot to work if it really wants succesful 'episode three'. It is very sad for me, too, but it is true. S.T.A.L.K.E.R. is still my favorite game, despite years of waiting and all the games that came upon from its release. But hey, we have NVidia PsyX software now. Have you seen the latest 'Cryostasis' on PC? It is from Russian developper too. And it is absolutely unbeleivable. Phusically alterable smoke (by moving hand), water sprinkling into drops and getting back together again, walls and objects gathering real damage from any weapon... NPC's moving different every time, and much more. Only for the strongest machines, but that's that.




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