Anatomic similarity with a human organism comprises 90-95 percent. Snork's hair disappeared as a result of radiation exposure and living in wilderness. The body is covered with bruises and wounds. Grey or black PDA-3M respirator can be distinctly seen on its face. The lower mask part is ragged to reveal absent lips and fulvous gums. While moving Snork often stoops or squats, examining the ground. Due to the crushed gristly material the creature moves in a slightly hunched manner, as his spine can't bear permanent streak loads. The name "Snork" was given by German RTL journalist Ulrich Cose, who reported about the situation in Ukraine after the accident. In his interviews he called the monster - Schnorhel, which means - the nose. This name was to soldiers' liking, who promptly shortened it to "Snork", and the frightening "Recruit" appeared on its own. First contact with "Recruits" took place on the 22nd of May, 2007 near one of the army posts at the 30th kilometre of the Zone army supply from Kharkov side. One of the officers, waiting for the shiftman's car nearby the "post" gates, had been slaughtered to death by a "Recruit", who died of the fire of NCOs who appeared from the army post. The murder was committed with a rusty body of "Izh-91" car.
Cover Your Eyes Son!!!
It's scary looking! I wonder what it looks like under the mask...
I am curious to know what it really is. If it is a mutated human, we already have zombies, so what happened to this guy? :uhm:
I've seen this before...
Jeff is a mean boss
28th July 2002
very cool....maybe this is what happens when ur biten by a zombie or something
This was created by a fan and was the winner of the Monster Ball contest, quote creators original description (version given in 1st post was a condensed version it seems):
Speaking of its anatomy, the creature's resemblance to a human being makes up 90-95%. Exposure to radiation killed all of its hair. As a result of hyper metabolism Snork has no subcutaneous fat, cells of epidermis became tarnished and gray. The body is covered with bruises and wounds. Permanent moisture dissolved finger-nails making them look like black ulcer. Creature's face heavily resembles the gas-mask PDA-3PM of grey or black color. Lower part of the mask is torn off unveiling brown lips and gums, or their complete lack to be more exact. The monster wears a military uniform. Equipment and outfit integrity may significantly vary from torn shreds to quite recognizable uniform with chevrons intact. Some individuals wear badges around their necks. The outfit may consist of "Taiga -2r" backpack, vest "Alfa" or "Buran" sometimes containing some ammunition (absolutely unfit at times) and documents. The monster is armed with old, worn-out by time and moisture, non-repairable military AK-74, AKS-74, Izh-91…
Snork movements are pretty much similar to those of the human, though rather jerky and gawky. When moving it often bends down or crouches to stare at the ground. Because of the cartilaginous material disintegration, the creature is always hunched as the spine can not handle permanent pressure and load. As a result of living outdoors Snork developed ability to clamber (up the trees, for instance) and travel both on two and four limbs. When in sitting position, the monster sways back and forth - as a result of the irradiation exposure his increased internal organs including lungs prevent it from breathing properly - in this way the creature expands its thorax to breathe in. Snork interaction with other inhabitants of the zone is based on the law-of-the-jungle principle. The strongest survives.
Snorks may attack anyone except Controllers as they are afraid of them. Careless stalker may also fall a prey to Snorks. When in the open, Snork either tries to escape from the line of fire or jump up close to the enemy. Indoor fights become difficult manyfold. The monster uses anything that comes in handy, i.e. barrels, sticks, clubs, etc. Taking advantage of the walls it may bounce off them quickly jumping from side to side, delivering blows and trying to knock you down. Sharp stroke downward is one of the most powerful blows that may seriously damage the enemy.
Lol, I can't picture it bouncing off walls. :n0e:
It seems a lot less powerful that it really is, that is what is going to make it really dangerous the first few encounters.
Jeff is a mean boss
28th July 2002
it might jump from the wall like the IMP did in Doom 3....
I know, but this creature looks so sickly in my opinion. :uhm: