Adding more monster spawns in all.spawn -1 reply

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Guest

I didn't make it!

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#1 9 years ago

Well, I wanted to modify my original topic and just use that one since Im going in a whole different direction, but I cant seem to edit it, or I just dont know how. So, sorry for making a new post if there is a way :P *Edit* Odd, I seem to have an edit button for this post, but none for my other. Anyway, since I wasnt very happy with AKM by itself. I decided I will just try to add more monsters to OL 2.2. I extracted and viewed both the 'all.spawn' files of OL 2.0 and 2.2 and they seem to be 100% exactly the same. But yet, when you play different versions, especially at the end of the game, there are hundreds more enemies at the end of 2.0 rather than just a few in 2.2. So now Im confused, I just want a lot more monsters to fight, but am I in the wrong place to do it?




eeeeddd37

The Internet ends at GF

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5th January 2009

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#2 9 years ago

Have you tried fatraps run and gun. There are hordes of mutants.




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#3 9 years ago

This is definitly close in terms of amount of monsters that Im looking for. But he has made too many other changes to the game that arent really what I want :( Thank you for the reply however :)




otorojikku

GF makes me horny

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4th July 2008

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#4 9 years ago

check these files and tweak gamedata\scripts\se_respawn.script - make numbers bigger for more spawning gamedata\config\misc\general_lager.ltx - i think this is the name, add mutant names for more variational mutants in levels gamedata\config\misc\general_lair.ltx - same as ^