I tried changing the bar music but it just doesn't work at all now :confused: the only difference is the file size.
heres the log:
FATAL ERROR [error]Expression : ovi->channels==1 [error]Function : CSoundRender_Source::LoadWave [error]File : E:\stalker\patch_1_0004\xrSound\SoundRender_Source_loader.cpp [error]Line : 71 [error]Description : Invalid source num channels: [error]Arguments : c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\bar\radio_music\radio_music_1.ogg
Scheduler tried to update object bar_radio
bit rate etc all the same?
erm not sure, when i exported it as an .ogg i couldnt edit bitrate, etc.
use audacity, that program converts the files immedately to the right ogg type
abandonator;4553671use audacity, that program converts the files immedately to the right ogg type
Did, still no luck :p
you will have to reconvert them from the origional source files or you will simply maintain the invaid channels number
You have to convert the file to 16 bit mono, otherwise it won't work, have you done that?
MattyDienhoff;4554858You have to convert the file to 16 bit mono, otherwise it won't work, have you done that?
Thanks but no it wouldnt let me edit the sound properties it when exporting, but im sure i can do it another way.
and are you sure you didn't gave the file a wrong name?