Bar music -1 reply

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Guest

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#1 10 years ago

I tried changing the bar music but it just doesn't work at all now :confused: the only difference is the file size.

heres the log:

FATAL ERROR [error]Expression : ovi->channels==1 [error]Function : CSoundRender_Source::LoadWave [error]File : E:\stalker\patch_1_0004\xrSound\SoundRender_Source_loader.cpp [error]Line : 71 [error]Description : Invalid source num channels: [error]Arguments : c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\scenario\bar\radio_music\radio_music_1.ogg

stack trace:

Scheduler tried to update object bar_radio




Amraam

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30th April 2008

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#2 10 years ago

bit rate etc all the same?




Guest

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#3 10 years ago

erm not sure, when i exported it as an .ogg i couldnt edit bitrate, etc.




Abandonator

Darth Taxi

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#4 10 years ago

use audacity, that program converts the files immedately to the right ogg type




Guest

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#5 10 years ago
abandonator;4553671use audacity, that program converts the files immedately to the right ogg type

Did, still no luck :p




Lord Pariah

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#6 10 years ago

you will have to reconvert them from the origional source files or you will simply maintain the invaid channels number




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#7 10 years ago

Ah good idea, ill try it




MattyDienhoff

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#8 10 years ago

You have to convert the file to 16 bit mono, otherwise it won't work, have you done that?




Guest

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#9 10 years ago
MattyDienhoff;4554858You have to convert the file to 16 bit mono, otherwise it won't work, have you done that?

Thanks but no it wouldnt let me edit the sound properties it when exporting, but im sure i can do it another way.




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Darth Taxi

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#10 10 years ago

and are you sure you didn't gave the file a wrong name?




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