Bayonet and more guns please -1 reply

  • 1
  • 2

Please wait...

Judger

Smeg Head

50 XP

3rd June 2007

0 Uploads

14 Posts

0 Threads

#1 11 years ago

ive recently completed S.T.A.L.K.E.R (prper ending) and I have always been thinking that itd be really cool to have a bayonet as abuyable addon for ure weapons, I think this would tie in with the game ethos/ plot as think about ti if u have a bayonet u dont have to use ammo and therefore spend money both of which can be hard to get enough of un the zone, anyhow what im saying is could anybody do a bayonet mod please as i think itd be a great addition to thr game, also does anyone know of a mod that adds more weapons to the game, not excisting ones moddified but whole new ones (or is anyone working on one) as id love to see more assualt rifles in game, heres a few i reckon would be cool to see M16- by the time the game is set the US may have a replacement so there would be laods on the balck market (similar to the SA-80 in game) FN FAL- old but still used in many parts of the world, would be a cool addition HK G3 same as above IMI Galil once agian may be phased out soon by the Tavor and hows about addign in a LMG? like the good old Minimi? or RPK or PKM I would mod them my slef but i have absolotly no modding skill cheers Ross




Mrllama

GF Pwns Me!

50 XP

30th March 2007

0 Uploads

48 Posts

0 Threads

#2 11 years ago

Yeah Bayonets would be awesome, just sneaking around the corner of a building, only to find a guard facing the other way, You dont want to alert any other guards... So you stab him in the back of the head!




Guest

I didn't make it!

0 XP

 
#3 11 years ago

hell yeah. how about also pistols: auto glock raging bull magnum usp match smgs: mp7 bizon p90 uzi assualt rifles m16 m4 Xm8 the main gun from GRAW g36C m249 m60 a gatlin/minigun OICW FAMAS psg1 m82 and other 50 cal sniper rifles AWP or AWN shotguns: spas-15 USAS-12 auto shot gun thats all i can think of.




Deathloc

Slightly cooler than a n00b

50 XP

21st May 2007

0 Uploads

33 Posts

0 Threads

#4 11 years ago

The PKM is already in the game files, they removed it though, same with teh p90 and mac-10. Im sure someone could mod them back in, B/c they have the weapon file and skin. Just a heads up.




Judger

Smeg Head

50 XP

3rd June 2007

0 Uploads

14 Posts

0 Threads

#5 11 years ago

gald u guys liek my ideas but rkelly a minigun eould be impossible to wield (predator was a load of sh*t) a whole bakc back of ammo would be used in a few seconds and the recoil (think about it god knows how many rifle size rounds in a stupidly short space of time) would just send u sprawling but hey they have a gauss gun so who knows if i had any idea idea how to mod id put the pkm etc back in but i dunno if theyve got models etc and stats the surely u just add them to a merchants sellign things log




TheBestCZE

GANGSTER : Shadow of Compton

50 XP

24th May 2007

0 Uploads

104 Posts

0 Threads

#6 11 years ago
Deathloc;3715886The PKM is already in the game files, they removed it though, same with teh p90 and mac-10. Im sure someone could mod them back in, B/c they have the weapon file and skin. Just a heads up.

hmm lots of peaople tried, as far asd i know noone succeeded so it's probably not so easy-maybe not even possible wthout the SDK.




Deathloc

Slightly cooler than a n00b

50 XP

21st May 2007

0 Uploads

33 Posts

0 Threads

#7 11 years ago

I know someone got the P90 back in, but there was no hud model or inventory model.




Judger

Smeg Head

50 XP

3rd June 2007

0 Uploads

14 Posts

0 Threads

#8 11 years ago

whats everyones opinion on the bayonet is it doabble ?




Guest

I didn't make it!

0 XP

 
#9 11 years ago
Judger;3719141gald u guys liek my ideas but rkelly a minigun eould be impossible to wield (predator was a load of sh*t) a whole bakc back of ammo would be used in a few seconds and the recoil (think about it god knows how many rifle size rounds in a stupidly short space of time) would just send u sprawling but hey they have a gauss gun so who knows if i had any idea idea how to mod id put the pkm etc back in but i dunno if theyve got models etc and stats the surely u just add them to a merchants sellign things log

have you forgot about exosuits. that would make the minigun way easier to use. it was orignally going to be in stalker any ways.




waldo913

Ya got mah Cheeze Whiz, Boy?

50 XP

7th May 2007

0 Uploads

82 Posts

0 Threads

#10 11 years ago

you guys should have a look at our current mod-in-progress. It's going to be a total conversion to the Fallout 2 universe, and it will have a decent number of the items you mentioned.

http://forums.filefront.com/s-t-l-k-e-r-modding-editing/314450-s-t-l-k-e-r-fallout-formerly-pipboy.html




  • 1
  • 2