Im needing some help on editing the files to increase the spawn probability of mutants and stalkers (from all factions).
im running the Oblivion Lost mod (which is fantastic, if i do say so myself), but im interested in more zombie encounters, mutant encounters, and stalker "turf warfare" (duty and freedom and military etc having a go at each other on a massive scale).
im trying to increase the max number of stalker/mutant spawns in a given area, and increase the frequency of the spawns, since the latest cumulative patch for ObLo released the Alife (so that the stalkers are literally running everwhere.. lukash went and got himself killed @ pripyat, the phool).
my question here is, which files contain the maxspawn values and the spawn probablility of the stalkers/mutants.
ive searched online, taken a peek in my gamedata files, and went as far as to download a mod, and winmerge the files, to see what changed.
XD im edging onto the desperate side of getting the answer.
any help is greatly appreciated.
I didn't make it!
I think it's se_respawn.lx which contains the maximum spawn numbers... Could be wrong though!
where would i find that file? dont think ive seen it before.
dexxtaa;4244200se_respawn? where would i find that file? dont think ive seen it before.
Its under ...\gamedata\scripts\