KoGar's: Rules of Engagement--Needs testers! -1 reply

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KoGar

I post to get attention

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8th May 2007

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#1 11 years ago

One of the things I found funny about this game, as with most new FPSs, is how a Bandit can hit you between the eyes from 500 meters away while sprinting...Wowzers!:ak3: Anyhow, I have tried to change that by tweaking not only the Bandits dispersion ratios but also the m_stalkers (most all NPCs in the game) abilities to see, and engage, the Actor. The .ltx's in this .rar affect the Bandits and Zombies (WAY too accurate for mindless beings :rolleyes:), and decreases all other NPCs detection of the Actor. This is a beta of a possible full scale mod which may include tweaking of all NPCs. This is not an uber mod that makes you completely invisible to the enemy, it just increases your "survivability". I have tested it as far as I can, for now, and I would like others to try it and see if anything is not working correctly or if no difference is seen. If enough like the changes I will expand it and release as a mod. Installation: Place the .ltx files inside the .rar into your C:\Program Files\THQ\S.T.A.L.K.E.R. - Shadow of Chernobyl\gamedata\config\creatures That is all you need to do. [COLOR=red]** Again--Do Not overwrite files you already have in you folders, rename or move those files to another location. **[/COLOR] [COLOR=black]FILE: [COLOR=blue]http://ko-gar.net/images/Ko_RoE.rar[/COLOR][/COLOR]




n3XusSLO

(3ds)Max Freak

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13th August 2006

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#2 11 years ago

ill give it a try :D ill report later




KoGar

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8th May 2007

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#3 11 years ago

This has been submitted to Filefront for downloading. Add any comments or questions here...Thank you.




dannyboy01

drunk in charge of an uglyface

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4th April 2007

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#4 11 years ago

you've got some great ideas coming along kogar, i'll give this a try at some point, thanks for your efforts.




NRSabbath

The Internet ends at GF

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28th May 2004

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#5 11 years ago

I played through the zombie area, heading towards Pripyat (sp?) and all seems to be working really well. The zombies were a lot more zombieish and the bandits were, not as well trained. All in all it's working great. Close combat firefights are a little more difficult, I don't know if that's your mod working or just th game doing what it does, but at distances it does what you wanted it to do.

Shitty report I know but hope it helps




KoGar

I post to get attention

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8th May 2007

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#6 11 years ago

Helps a lot, thank you. The close combat is a little different than at range, the game handles it well..:)




Guest

I didn't make it!

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#7 11 years ago

do u have to start a new game when using this mod just wandering?




KoGar

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8th May 2007

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#8 11 years ago

No, you do not have to start a new game...:) The link in the top post is no longer valid. New Link: [COLOR=blue]http://stalker.filefront.com/file/Rules_of_Engagement;79356[/COLOR]




Guest

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#9 11 years ago

nice appreciate it krogar works perfectly to me no crashes yea and im using it with a few other mods and im at the end of the game so it works nicely thx again bro