OL 2.2/Aresenal troubles -1 reply

Please wait...

Guest

I didn't make it!

0 XP

 
#1 10 years ago

I've gotten OL 2.2 and arsenal to work together, however the game will not load. I get the following error log when I attempt to start a new game...

* Detected CPU: GenuineIntel P3 family, F6/M15/S11, 2394.00 mhz, 63-clk 'rdtsc' * CPU Features: RDTSC, MMX, SSE, SSE2

Initializing File System... using fs-ltx fsgame.ltx --found external arch mp_military_2.xdb0 FS: 31043 files cached, 5711Kb memory used. Init FileSystem 2.432889 sec 'xrCore' build 3188, Oct 26 2007

Initializing Engine... Executing config-script "user.ltx"... [c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded. Starting INPUT device... Loading DLL: xrRender_R2.dll Loading DLL: xrGame.dll * [win32]: free[1975132 K], reserved[27940 K], committed[94016 K] * [ D3D ]: textures[0 K] * [x-ray]: crt heap[8406 K], process heap[724 K], game lua[0 K], engine lua[0 K], render[0 K] * [x-ray]: economy: strings[1840 K], smem[0 K] Executing config-script "c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"... [c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... ! Unknown command: ai_dbg_alife ! Unknown command: ai_dbg_anim ! Unknown command: ai_dbg_brain ! Unknown command: ai_dbg_cover ! Unknown command: ai_dbg_destroy ! Unknown command: ai_dbg_dialogs ! Unknown command: ai_dbg_frustum ! Unknown command: ai_dbg_funcs ! Unknown command: ai_dbg_goap ! Unknown command: ai_dbg_goap_object ! Unknown command: ai_dbg_goap_script ! Unknown command: ai_dbg_inactive_time ! Unknown command: ai_dbg_infoportion ! Unknown command: ai_dbg_lua ! Unknown command: ai_dbg_monster ! Unknown command: ai_dbg_motion ! Unknown command: ai_dbg_serialize ! Unknown command: ai_dbg_stalker ! Unknown command: ai_dbg_vision ! Unknown command: ai_debug ! Unknown command: ai_draw_game_graph ! Unknown command: ai_draw_game_graph_objects ! Unknown command: ai_draw_game_graph_stalkers ! Unknown command: ai_draw_visibility_rays ! Unknown command: dbg_destroy ! Unknown command: dbg_draw_actor_alive ! Unknown command: dbg_draw_actor_dead ! Unknown command: dbg_draw_actor_phys ! Unknown command: dbg_draw_autopickupbox ! Unknown command: dbg_draw_bullet_hit ! Unknown command: dbg_draw_car_plots_all_trans ! Unknown command: dbg_draw_climbable ! Unknown command: dbg_draw_customdetector ! Unknown command: dbg_draw_customzone ! Unknown command: dbg_draw_invitem ! Unknown command: dbg_draw_ph_car_dynamics ! Unknown command: dbg_draw_ph_car_plots ! Unknown command: dbg_draw_ph_cashed_tries_stats ! Unknown command: dbg_draw_ph_contacts ! Unknown command: dbg_draw_ph_death_boxes ! Unknown command: dbg_draw_ph_enabled_aabbs ! Unknown command: dbg_draw_ph_explosion_position ! Unknown command: dbg_draw_ph_explosions ! Unknown command: dbg_draw_ph_hit_app_pos ! Unknown command: dbg_draw_ph_ik_goal ! Unknown command: dbg_draw_ph_intersected_tries ! Unknown command: dbg_draw_ph_mass_centres ! Unknown command: dbg_draw_ph_negative_tries ! Unknown command: dbg_draw_ph_positive_tries ! Unknown command: dbg_draw_ph_ray_motions ! Unknown command: dbg_draw_ph_saved_tries ! Unknown command: dbg_draw_ph_statistics ! Unknown command: dbg_draw_ph_tri_point ! Unknown command: dbg_draw_ph_tri_test_aabb ! Unknown command: dbg_draw_ph_tri_trace ! Unknown command: dbg_draw_ph_tries_changes_sign ! Unknown command: dbg_draw_ph_zbuffer_disable ! Unknown command: dbg_draw_rp ! Unknown command: dbg_draw_skeleton ! Unknown command: dbg_draw_teamzone ! Unknown command: dbg_dump_physics_step ! Unknown command: dbg_ph_actor_restriction ! Unknown command: dbg_ph_ai_always_phmove ! Unknown command: dbg_ph_ai_never_phmove ! Unknown command: dbg_ph_character_control ! Unknown command: dbg_ph_ik_anim_goal_only ! Unknown command: dbg_ph_ik_limits ! Unknown command: dbg_ph_ladder ! Unknown command: dbg_ph_obj_collision_damage ! Unknown command: dbg_ph_vel_collid_damage_to_display ! Unknown command: dbg_show_ani_info ! Unknown command: ai_animation_stats ! Unknown command: ai_ignore_actor ! Unknown command: ai_nil_object_access ! Unknown command: ai_stats Executing config-script "c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"... [c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded. ! Unknown command: cl_calculateping ! Unknown command: cl_leave_tdemo ! Unknown command: demo_delta_frame ! Unknown command: error_line_count ! Unknown command: g_god ! Unknown command: g_unlimitedammo ! Unknown command: hud_adjust_mode ! Unknown command: hud_adjust_value ! Unknown command: hud_draw ! Unknown command: hud_fov ! Unknown command: lua_gcstep ! Unknown command: mt_ai_vision ! Unknown command: mt_alife ! Unknown command: mt_bullets ! Unknown command: mt_detail_path ! Unknown command: mt_level_path ! Unknown command: mt_level_sounds ! Unknown command: mt_network ! Unknown command: mt_object_handler ! Unknown command: mt_particles ! Unknown command: mt_physics ! Unknown command: mt_script_gc ! Unknown command: mt_sound ! Unknown command: mt_sound_player ! Unknown command: net_cl_pending_lim ! Unknown command: net_cl_update_rate ! Unknown command: net_dump_size ! Unknown command: ph_break_common_factor ! Unknown command: ph_gravity ! Unknown command: ph_rigid_break_weapon_factor ! Unknown command: ph_timefactor ! Unknown command: ph_tri_clear_disable_count ! Unknown command: ph_tri_query_ex_aabb_rate ! Unknown command: psp_cam_offset ! Unknown command: r2_dhemi_count ! Unknown command: r2_dhemi_scale ! Unknown command: r2_dhemi_smooth ! Unknown command: r__d_tree_w_amp ! Unknown command: r__d_tree_w_rot ! Unknown command: r__d_tree_w_speed ! Unknown command: r__d_tree_wave ! Unknown command: r__detail_l_ambient ! Unknown command: r__detail_l_aniso ! Unknown command: r__dtex_range ! Unknown command: r__lsleep_frames ! Unknown command: r__ssa_glod_end ! Unknown command: r__ssa_glod_start ! Unknown command: r__wallmark_shift_pp ! Unknown command: r__wallmark_shift_v ! Unknown command: r__wallmark_ttl ! Unknown command: rs_cam_pos ! Unknown command: rs_clear_bb ! Unknown command: rs_constant_fps ! Unknown command: rs_detail ! Unknown command: rs_occ_draw ! Unknown command: rs_occ_stats ! Unknown command: rs_occlusion ! Unknown command: rs_render_dynamics ! Unknown command: rs_render_statics ! Unknown command: rs_skeleton_update ! Unknown command: rs_wireframe ! Unknown command: show_wnd_rect ! Unknown command: show_wnd_rect_all ! Unknown command: snd_stats ! Unknown command: snd_stats_ai_dist ! Unknown command: snd_stats_info_name ! Unknown command: snd_stats_info_object ! Unknown command: snd_stats_max_dist ! Unknown command: snd_stats_min_dist ! Unknown command: start_time_single ! Unknown command: string_table_error_msg ~ Invalid syntax in call to 'sv_hail_to_winner_time' ~ Valid arguments: integer value in range [0,60] ! Unknown command: sv_pending_wait_time ! Unknown command: sv_skip_winner_waiting ! Unknown command: sv_statistic_save_auto ! Unknown command: sv_wait_for_players_ready ! Unknown command: time_factor_single ! Unknown command: vid_bpp Executing config-script "c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_extreme.ltx"... ! Unknown command: r__dtex_range ! Unknown command: r__ssa_glod_end ! Unknown command: r__ssa_glod_start ! Unknown command: r__wallmark_ttl ! Unknown command: rs_detail ! Unknown command: rs_skeleton_update ! Unknown command: vid_bpp [c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_extreme.ltx] successfully loaded. [c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded. SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present devices Generic Hardware SOUND: OpenAL: system default SndDevice name is Generic Hardware SOUND: OpenAL: default SndDevice name set to Generic Software SOUND: OpenAL: All available devices: 1. Generic Software, Spec Version 1.1 (default) 2. Generic Software, Spec Version 1.1 (default) SOUND: OpenAL: SelectBestDevice is Generic Software 1.1 SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software. * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 32773 kb, 3805 lines, 8820 bpl Starting RENDER device... * GPU [vendor:10DE]-[device:611]: NVIDIA GeForce 8800 GT * GPU driver: 7.15.11.7516 * CREATE: DeviceREF: 1 * Vertex Processor: PURE HARDWARE * Texture memory: 1765 M * DDI-level: 9.0 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: recognized, 24 * DVB created: 1536K * DIB created: 512K ! Version conflict in shader 'def_shaders\def_aref' ! Version conflict in shader 'def_shaders\def_aref_v' ! Version conflict in shader 'def_shaders\def_trans' ! Version conflict in shader 'def_shaders\def_trans_v' ! Version conflict in shader 'def_shaders\def_trans_v_tuchi' ! Version conflict in shader 'def_shaders\lod_old' ! Renderer doesn't support blender 'effects\shadow_world' ! Version conflict in shader 'effects\watertest-1' count of .thm files=4 load time=94 ms * NULLRT supported * ...and used * HWDST/PCF supported and used * NV-DBT supported and used - r__tf_aniso 16 - r2_tf_mipbias 0. Starting engine... ! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\dead-body\collide\hithard01hl.ogg ! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\dead-body\collide\hithard02hl.ogg ! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\dead-body\collide\hithard03hl.ogg ! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\dead-body\collide\hithard04hl.ogg ! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\default1.ogg ! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\default2.ogg ! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\default3.ogg ! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\default4.ogg ! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\new_wood1.ogg ! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\new_wood2.ogg ! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\new_wood3.ogg ! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\new_wood4.ogg ! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\earth1.ogg ! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\earth2.ogg ! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\earth3.ogg ! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\earth4.ogg ! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\gravel1.ogg ! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\gravel2.ogg ! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\metal_plate1.ogg ! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\metal_plate2.ogg ! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\metal_plate3.ogg ! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\metal_plate4.ogg ! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\grass1.ogg ! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\grass2.ogg ! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\grass3.ogg ! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\grass4.ogg Loading DLL: xrGameSpy.dll * DVB created: 1536K * DIB created: 512K - r__tf_aniso 16 - r2_tf_mipbias 0. * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: recognized, 24 *** RESET [3334 ms] "c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\bin\xr_3da.exe" * phase time: 0 ms * phase cmem: 90913 K Prefetching objects... Loading objects... Loading models... ! auto-generated bump map: arsenal_mod\ak74_d1_bump# ! auto-generated bump map: arsenal_mod\ak74_d2_bump# ! auto-generated bump map: arsenal_mod\ak74_detail1_bump# ! auto-generated bump map: arsenal_mod\aks74u_d1_bump# ! auto-generated bump map: arsenal_mod\aks74u_d2_bump# ! auto-generated bump map: arsenal_mod\an94_bump ! auto-generated bump map: arsenal_mod\an94_bump# ! auto-generated bump map: arsenal_mod\deagle_d1_bump# ! auto-generated bump map: arsenal_mod\deagle_d2_bump# ! auto-generated bump map: arsenal_mod\deagle_d3_bump# ! auto-generated bump map: arsenal_mod\fort12_d1_bump# ! auto-generated bump map: arsenal_mod\fort12_d2_bump# ! auto-generated bump map: arsenal_mod\g36_d1_bump# ! auto-generated bump map: arsenal_mod\g36_d2_bump# ! auto-generated bump map: arsenal_mod\g36_d3_bump# ! auto-generated bump map: arsenal_mod\lastochka_bump# ! auto-generated bump map: arsenal_mod\m1911a1_bump# ! auto-generated bump map: arsenal_mod\p220_d1_bump# ! auto-generated bump map: arsenal_mod\p220_d2_bump# ! auto-generated bump map: arsenal_mod\p220_d3_bump# ! auto-generated bump map: arsenal_mod\p99_d1_bump# ! auto-generated bump map: arsenal_mod\p99_d2_bump# ! auto-generated bump map: arsenal_mod\pb_d1_bump# ! auto-generated bump map: arsenal_mod\pb_d2_bump# ! auto-generated bump map: arsenal_mod\pm_d1_bump# ! auto-generated bump map: arsenal_mod\pm_d2_bump# ! auto-generated bump map: arsenal_mod\pm_d3_bump# ! auto-generated bump map: arsenal_mod\sg550_d1_bump# ! auto-generated bump map: arsenal_mod\sg550_d2_bump# ! auto-generated bump map: arsenal_mod\sg552_d1_bump# ! auto-generated bump map: arsenal_mod\sg552_d2_bump# ! auto-generated bump map: arsenal_mod\svd_d1_bump# ! auto-generated bump map: arsenal_mod\upg_acog1_bump# ! auto-generated bump map: arsenal_mod\upg_sil_1143p_bump# ! auto-generated bump map: arsenal_mod\upg_sil_545ar_bump# ! auto-generated bump map: arsenal_mod\upg_sil_556ar_bump# ! auto-generated bump map: arsenal_mod\upg_sil_762pms_bump# ! auto-generated bump map: arsenal_mod\upg_sil_9p_bump# ! auto-generated bump map: arsenal_mod\usp45_c_bump# * [prefetch] time: 4257 ms * [prefetch] memory: 85487Kb * phase time: 4282 ms * phase cmem: 167068 K SERVER: Starting... * phase time: 69 ms * phase cmem: 153648 K SERVER: Loading alife simulator... * phase time: 9 ms * phase cmem: 153648 K Loading saved game "ol 2.2 b.sav"... * Loading spawn registry... FATAL ERROR [error]Expression : header().graph_guid() == ai().game_graph().header().guid() [error]Function : CALifeSpawnRegistry::load [error]File : E:\stalker\sources\trunk\xr_3da\xrGame\alife_spawn_registry.cpp [error]Line : 167 [error]Description : Spawn doesn't correspond to the graph : REBUILD SPAWN!

stack trace:

Any help would be appreciated.




Atrocious

Oblivion Lost supplier

50 XP

25th March 2008

0 Uploads

1,448 Posts

0 Threads

#2 10 years ago

benmacksh;4534644I've gotten OL 2.2 and arsenal to work together,[/quote] ...

benmacksh;4534644 however the game will not load. I get the following error log when I attempt to start a new game...

So you didn't get it to work together.

[quote=benmacksh;4534644] [error]Description : Spawn doesn't correspond to the graph : REBUILD SPAWN!

Something happened to your \gamedata\spawns\all.spawn You could try and copy it from the OL package again.




Guest

I didn't make it!

0 XP

 
#3 10 years ago

Alright, so I cleared that issue up, however I am now getting this error log

* Detected CPU: GenuineIntel P3 family, F6/M15/S11, 2394.00 mhz, 63-clk 'rdtsc' * CPU Features: RDTSC, MMX, SSE, SSE2

Initializing File System... using fs-ltx fsgame.ltx --found external arch mp_military_2.xdb0 FS: 31044 files cached, 5711Kb memory used. Init FileSystem 2.412090 sec 'xrCore' build 3188, Oct 26 2007

Initializing Engine... Executing config-script "user.ltx"... [c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded. Starting INPUT device... Loading DLL: xrRender_R2.dll Loading DLL: xrGame.dll * [win32]: free[1975132 K], reserved[28204 K], committed[93752 K] * [ D3D ]: textures[0 K] * [x-ray]: crt heap[8406 K], process heap[724 K], game lua[0 K], engine lua[0 K], render[0 K] * [x-ray]: economy: strings[1840 K], smem[0 K] Executing config-script "c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"... [c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... ! Unknown command: ai_dbg_alife ! Unknown command: ai_dbg_anim ! Unknown command: ai_dbg_brain ! Unknown command: ai_dbg_cover ! Unknown command: ai_dbg_destroy ! Unknown command: ai_dbg_dialogs ! Unknown command: ai_dbg_frustum ! Unknown command: ai_dbg_funcs ! Unknown command: ai_dbg_goap ! Unknown command: ai_dbg_goap_object ! Unknown command: ai_dbg_goap_script ! Unknown command: ai_dbg_inactive_time ! Unknown command: ai_dbg_infoportion ! Unknown command: ai_dbg_lua ! Unknown command: ai_dbg_monster ! Unknown command: ai_dbg_motion ! Unknown command: ai_dbg_serialize ! Unknown command: ai_dbg_stalker ! Unknown command: ai_dbg_vision ! Unknown command: ai_debug ! Unknown command: ai_draw_game_graph ! Unknown command: ai_draw_game_graph_objects ! Unknown command: ai_draw_game_graph_stalkers ! Unknown command: ai_draw_visibility_rays ! Unknown command: dbg_destroy ! Unknown command: dbg_draw_actor_alive ! Unknown command: dbg_draw_actor_dead ! Unknown command: dbg_draw_actor_phys ! Unknown command: dbg_draw_autopickupbox ! Unknown command: dbg_draw_bullet_hit ! Unknown command: dbg_draw_car_plots_all_trans ! Unknown command: dbg_draw_climbable ! Unknown command: dbg_draw_customdetector ! Unknown command: dbg_draw_customzone ! Unknown command: dbg_draw_invitem ! Unknown command: dbg_draw_ph_car_dynamics ! Unknown command: dbg_draw_ph_car_plots ! Unknown command: dbg_draw_ph_cashed_tries_stats ! Unknown command: dbg_draw_ph_contacts ! Unknown command: dbg_draw_ph_death_boxes ! Unknown command: dbg_draw_ph_enabled_aabbs ! Unknown command: dbg_draw_ph_explosion_position ! Unknown command: dbg_draw_ph_explosions ! Unknown command: dbg_draw_ph_hit_app_pos ! Unknown command: dbg_draw_ph_ik_goal ! Unknown command: dbg_draw_ph_intersected_tries ! Unknown command: dbg_draw_ph_mass_centres ! Unknown command: dbg_draw_ph_negative_tries ! Unknown command: dbg_draw_ph_positive_tries ! Unknown command: dbg_draw_ph_ray_motions ! Unknown command: dbg_draw_ph_saved_tries ! Unknown command: dbg_draw_ph_statistics ! Unknown command: dbg_draw_ph_tri_point ! Unknown command: dbg_draw_ph_tri_test_aabb ! Unknown command: dbg_draw_ph_tri_trace ! Unknown command: dbg_draw_ph_tries_changes_sign ! Unknown command: dbg_draw_ph_zbuffer_disable ! Unknown command: dbg_draw_rp ! Unknown command: dbg_draw_skeleton ! Unknown command: dbg_draw_teamzone ! Unknown command: dbg_dump_physics_step ! Unknown command: dbg_ph_actor_restriction ! Unknown command: dbg_ph_ai_always_phmove ! Unknown command: dbg_ph_ai_never_phmove ! Unknown command: dbg_ph_character_control ! Unknown command: dbg_ph_ik_anim_goal_only ! Unknown command: dbg_ph_ik_limits ! Unknown command: dbg_ph_ladder ! Unknown command: dbg_ph_obj_collision_damage ! Unknown command: dbg_ph_vel_collid_damage_to_display ! Unknown command: dbg_show_ani_info ! Unknown command: ai_animation_stats ! Unknown command: ai_ignore_actor ! Unknown command: ai_nil_object_access ! Unknown command: ai_stats Executing config-script "c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"... [c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded. ! Unknown command: cl_calculateping ! Unknown command: cl_leave_tdemo ! Unknown command: demo_delta_frame ! Unknown command: error_line_count ! Unknown command: g_god ! Unknown command: g_unlimitedammo ! Unknown command: hud_adjust_mode ! Unknown command: hud_adjust_value ! Unknown command: hud_draw ! Unknown command: hud_fov ! Unknown command: lua_gcstep ! Unknown command: mt_ai_vision ! Unknown command: mt_alife ! Unknown command: mt_bullets ! Unknown command: mt_detail_path ! Unknown command: mt_level_path ! Unknown command: mt_level_sounds ! Unknown command: mt_network ! Unknown command: mt_object_handler ! Unknown command: mt_particles ! Unknown command: mt_physics ! Unknown command: mt_script_gc ! Unknown command: mt_sound ! Unknown command: mt_sound_player ! Unknown command: net_cl_pending_lim ! Unknown command: net_cl_update_rate ! Unknown command: net_dump_size ! Unknown command: ph_break_common_factor ! Unknown command: ph_gravity ! Unknown command: ph_rigid_break_weapon_factor ! Unknown command: ph_timefactor ! Unknown command: ph_tri_clear_disable_count ! Unknown command: ph_tri_query_ex_aabb_rate ! Unknown command: psp_cam_offset ! Unknown command: r2_dhemi_count ! Unknown command: r2_dhemi_scale ! Unknown command: r2_dhemi_smooth ! Unknown command: r__d_tree_w_amp ! Unknown command: r__d_tree_w_rot ! Unknown command: r__d_tree_w_speed ! Unknown command: r__d_tree_wave ! Unknown command: r__detail_l_ambient ! Unknown command: r__detail_l_aniso ! Unknown command: r__dtex_range ! Unknown command: r__lsleep_frames ! Unknown command: r__ssa_glod_end ! Unknown command: r__ssa_glod_start ! Unknown command: r__wallmark_shift_pp ! Unknown command: r__wallmark_shift_v ! Unknown command: r__wallmark_ttl ! Unknown command: rs_cam_pos ! Unknown command: rs_clear_bb ! Unknown command: rs_constant_fps ! Unknown command: rs_detail ! Unknown command: rs_occ_draw ! Unknown command: rs_occ_stats ! Unknown command: rs_occlusion ! Unknown command: rs_render_dynamics ! Unknown command: rs_render_statics ! Unknown command: rs_skeleton_update ! Unknown command: rs_wireframe ! Unknown command: show_wnd_rect ! Unknown command: show_wnd_rect_all ! Unknown command: snd_stats ! Unknown command: snd_stats_ai_dist ! Unknown command: snd_stats_info_name ! Unknown command: snd_stats_info_object ! Unknown command: snd_stats_max_dist ! Unknown command: snd_stats_min_dist ! Unknown command: start_time_single ! Unknown command: string_table_error_msg ~ Invalid syntax in call to 'sv_hail_to_winner_time' ~ Valid arguments: integer value in range [0,60] ! Unknown command: sv_pending_wait_time ! Unknown command: sv_skip_winner_waiting ! Unknown command: sv_statistic_save_auto ! Unknown command: sv_wait_for_players_ready ! Unknown command: time_factor_single ! Unknown command: vid_bpp Executing config-script "c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_extreme.ltx"... ! Unknown command: r__dtex_range ! Unknown command: r__ssa_glod_end ! Unknown command: r__ssa_glod_start ! Unknown command: r__wallmark_ttl ! Unknown command: rs_detail ! Unknown command: rs_skeleton_update ! Unknown command: vid_bpp [c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_extreme.ltx] successfully loaded. [c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded. SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present devices Generic Hardware SOUND: OpenAL: system default SndDevice name is Generic Hardware SOUND: OpenAL: default SndDevice name set to Generic Software SOUND: OpenAL: All available devices: 1. Generic Software, Spec Version 1.1 (default) 2. Generic Software, Spec Version 1.1 (default) SOUND: OpenAL: SelectBestDevice is Generic Software 1.1 SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software. * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 32773 kb, 3805 lines, 8820 bpl Starting RENDER device... * GPU [vendor:10DE]-[device:611]: NVIDIA GeForce 8800 GT * GPU driver: 7.15.11.7516 * CREATE: DeviceREF: 1 * Vertex Processor: PURE HARDWARE * Texture memory: 1765 M * DDI-level: 9.0 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: recognized, 24 * DVB created: 1536K * DIB created: 512K ! Version conflict in shader 'def_shaders\def_aref' ! Version conflict in shader 'def_shaders\def_aref_v' ! Version conflict in shader 'def_shaders\def_trans' ! Version conflict in shader 'def_shaders\def_trans_v' ! Version conflict in shader 'def_shaders\def_trans_v_tuchi' ! Version conflict in shader 'def_shaders\lod_old' ! Renderer doesn't support blender 'effects\shadow_world' ! Version conflict in shader 'effects\watertest-1' count of .thm files=4 load time=79 ms * NULLRT supported * ...and used * HWDST/PCF supported and used * NV-DBT supported and used - r__tf_aniso 16 - r2_tf_mipbias 0. Starting engine... ! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\dead-body\collide\hithard01hl.ogg ! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\dead-body\collide\hithard02hl.ogg ! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\dead-body\collide\hithard03hl.ogg ! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\dead-body\collide\hithard04hl.ogg ! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\default1.ogg ! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\default2.ogg ! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\default3.ogg ! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\default4.ogg ! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\new_wood1.ogg ! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\new_wood2.ogg ! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\new_wood3.ogg ! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\new_wood4.ogg ! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\earth1.ogg ! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\earth2.ogg ! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\earth3.ogg ! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\earth4.ogg ! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\gravel1.ogg ! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\gravel2.ogg ! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\metal_plate1.ogg ! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\metal_plate2.ogg ! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\metal_plate3.ogg ! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\metal_plate4.ogg ! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\grass1.ogg ! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\grass2.ogg ! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\grass3.ogg ! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\grass4.ogg Loading DLL: xrGameSpy.dll * DVB created: 1536K * DIB created: 512K - r__tf_aniso 16 - r2_tf_mipbias 0. * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: recognized, 24 *** RESET [3333 ms] "c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\bin\xr_3da.exe" * phase time: 0 ms * phase cmem: 77570 K Prefetching objects... Loading objects... Loading models... ! auto-generated bump map: arsenal_mod\ak74_d1_bump# ! auto-generated bump map: arsenal_mod\ak74_d2_bump# ! auto-generated bump map: arsenal_mod\ak74_detail1_bump# ! auto-generated bump map: arsenal_mod\aks74u_d1_bump# ! auto-generated bump map: arsenal_mod\aks74u_d2_bump# ! auto-generated bump map: arsenal_mod\an94_bump ! auto-generated bump map: arsenal_mod\an94_bump# ! auto-generated bump map: arsenal_mod\deagle_d1_bump# ! auto-generated bump map: arsenal_mod\deagle_d2_bump# ! auto-generated bump map: arsenal_mod\deagle_d3_bump# ! auto-generated bump map: arsenal_mod\fort12_d1_bump# ! auto-generated bump map: arsenal_mod\fort12_d2_bump# ! auto-generated bump map: arsenal_mod\g36_d1_bump# ! auto-generated bump map: arsenal_mod\g36_d2_bump# ! auto-generated bump map: arsenal_mod\g36_d3_bump# ! auto-generated bump map: arsenal_mod\lastochka_bump# ! auto-generated bump map: arsenal_mod\m1911a1_bump# ! auto-generated bump map: arsenal_mod\p220_d1_bump# ! auto-generated bump map: arsenal_mod\p220_d2_bump# ! auto-generated bump map: arsenal_mod\p220_d3_bump# ! auto-generated bump map: arsenal_mod\p99_d1_bump# ! auto-generated bump map: arsenal_mod\p99_d2_bump# ! auto-generated bump map: arsenal_mod\pb_d1_bump# ! auto-generated bump map: arsenal_mod\pb_d2_bump# ! auto-generated bump map: arsenal_mod\pm_d1_bump# ! auto-generated bump map: arsenal_mod\pm_d2_bump# ! auto-generated bump map: arsenal_mod\pm_d3_bump# ! auto-generated bump map: arsenal_mod\sg550_d1_bump# ! auto-generated bump map: arsenal_mod\sg550_d2_bump# ! auto-generated bump map: arsenal_mod\sg552_d1_bump# ! auto-generated bump map: arsenal_mod\sg552_d2_bump# ! auto-generated bump map: arsenal_mod\svd_d1_bump# ! auto-generated bump map: arsenal_mod\upg_acog1_bump# ! auto-generated bump map: arsenal_mod\upg_sil_1143p_bump# ! auto-generated bump map: arsenal_mod\upg_sil_545ar_bump# ! auto-generated bump map: arsenal_mod\upg_sil_556ar_bump# ! auto-generated bump map: arsenal_mod\upg_sil_762pms_bump# ! auto-generated bump map: arsenal_mod\upg_sil_9p_bump# ! auto-generated bump map: arsenal_mod\usp45_c_bump# * [prefetch] time: 4204 ms * [prefetch] memory: 85503Kb * phase time: 4224 ms * phase cmem: 153400 K SERVER: Starting... * phase time: 64 ms * phase cmem: 153630 K SERVER: Loading alife simulator... * phase time: 9 ms * phase cmem: 153630 K Creating new game... * Creating new game... * Loading spawn registry... * 8591 spawn points are successfully loaded * Saving spawns... * Saving objects... * 16229 objects are successfully saved * Game all.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\all.sav' * New game is successfully created! * phase time: 5473 ms * phase cmem: 183913 K SERVER: Connecting... MaxPlayers = 32 * phase time: 26 ms * phase cmem: 183913 K CLIENT: Connecting to localhost... # Player not found. New player created. * client : connection accepted - <> * phase time: 13 ms * phase cmem: 183938 K Opening stream... * phase time: 9 ms * phase cmem: 183954 K Loading CFORM... * phase time: 4011 ms * phase cmem: 256621 K Loading shaders... * phase time: 718 ms * phase cmem: 257666 K Loading geometry... * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65525 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65466 verts, 2045 Kb * [Loading VB] 17208 verts, 537 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65531 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 46595 verts, 1456 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 53181 verts, 1661 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 228285 indices, 445 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 14030 verts, 164 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 718302 indices, 1402 Kb * phase time: 76 ms * phase cmem: 258025 K Loading spatial-DB... * phase time: 707 ms * phase cmem: 262443 K Loading details... * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 40687 v(20), 26352 p * [DETAILS] Batch(61), VB(794K), IB(154K) * phase time: 152 ms * phase cmem: 262477 K Loading sectors portals... * Loading HOM: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\levels\l01_escape\level.hom * phase time: 62 ms * phase cmem: 262667 K Loading AI objects... - Loading music tracks from 'l01_escape_musics'... * phase time: 172 ms * phase cmem: 262706 K CLIENT: Spawning... - Game configuring : Started - Game configuring : Finished * phase time: 742 ms * phase cmem: 270562 K Loading textures... * t-report - base: 1598, 668583 K * t-report - lmap: 7, 7168 K * phase time: 10721 ms * phase cmem: 270562 K CLIENT: Synchronizing... * phase time: 68 ms * phase cmem: 270578 K * [win32]: free[636044 K], reserved[90248 K], committed[1370796 K] * [ D3D ]: textures[675752 K] * [x-ray]: crt heap[270578 K], process heap[5730 K], game lua[26128 K], engine lua[209 K], render[0 K] * [x-ray]: economy: strings[4707 K], smem[28222 K] ! auto-generated bump map: arsenal_mod\sayga12k_d1_bump# ! auto-generated bump map: arsenal_mod\tt33_bump# ! auto-generated bump map: arsenal_mod\upg_sil_762p_bump# FATAL ERROR [error]Expression : SG [error]Function : CRender::model_CreateParticles [error]File : E:\stalker\sources\trunk\xr_3da\xrRender_R2\r2.cpp [error]Line : 330 [error]Description : Particle effect or group doesn't exist [error]Arguments : _ecp\anomaly_bold_idle

stack trace:




Lord Pariah

Forlorn Hopes Crusader

50 XP

10th June 2008

0 Uploads

304 Posts

0 Threads

#4 10 years ago

OMFG veiw the stickies we do not need all that info..... second of all you need to manually edit all spawn to add the arsnel features to ol I have no idea how .... again i think it says in the stickies.... or try mod wiki




mr spock

A troo Scotsman!!

50 XP

2nd March 2008

0 Uploads

433 Posts

0 Threads

#5 10 years ago

lol ouch the second one was worse




shadow_state

The Internet ends at GF

50 XP

27th January 2008

0 Uploads

107 Posts

0 Threads

#6 10 years ago
[error]Description : Spawn doesn't correspond to the graph : REBUILD SPAWN!

means that stalker is patched to 1.0003 or less and you are using a mod made for 1.0004 or later.

[error]Description : Particle effect or group doesn't exist [error]Arguments : _ecp\anomaly_bold_idle

means that you have not merged PE3 and OL correctly, look at this thread:GSC Game World - Community

edit: and this thread too:http://www.gsc-game.com/main.php?t=community&s=forums&s_game_type=xr&thm_id=15815&sec_id=16