Is the a way to decrease the amount of damage done to the player when they have been shot. I get killed with one shot.:mad: I have modded Hl2 as well as all the CoD series but I can not figure out which file to open that has the player settings. I would atleast like to be able to take 2 or 3 shots before I die. lol. I am on the third map/section in the sewers.
Fairly easy, you need to mod the file config/creatures/actor.ltx In there are variables for your immunities on each skill setting....
[actor_immunities_gd_novice] burn_immunity = 0.5 ;êîýôôèöèåíòû èììóíèòåòà strike_immunity = 0.5 shock_immunity = 0.5 wound_immunity = 0.5 radiation_immunity = 0.5 telepatic_immunity = 0.5 chemical_burn_immunity = 0.5 explosion_immunity = 0.1 fire_wound_immunity = 0.5
[actor_immunities_gd_stalker] burn_immunity = 0.65 ;êîýôôèöèåíòû èììóíèòåòà strike_immunity = 0.65 shock_immunity = 0.65 wound_immunity = 0.65 radiation_immunity = 0.65 telepatic_immunity = 0.65 chemical_burn_immunity = 0.65 explosion_immunity = 0.3 fire_wound_immunity = 0.65 [actor_immunities_gd_veteran] burn_immunity = 0.8 ;êîýôôèöèåíòû èììóíèòåòà strike_immunity = 0.8 shock_immunity = 0.8 wound_immunity = 0.8 radiation_immunity = 0.8 telepatic_immunity = 0.8 chemical_burn_immunity = 0.8 explosion_immunity = 0.6 fire_wound_immunity = 0.8 [actor_immunities_gd_master] burn_immunity = 1.0 ;êîýôôèöèåíòû èììóíèòåòà strike_immunity = 1.0 shock_immunity = 1.0 wound_immunity = 1.0 radiation_immunity = 1.0 telepatic_immunity = 1.0 chemical_burn_immunity = 1.0 explosion_immunity = 1.0 fire_wound_immunity = 1.0
For example, fire_wound_immunity = 1.0 is no protection at all.... whereas 0 is full protection. Depending on which skill level you play, try lowering that value.
Hey thanks for the quick response!