Reactivate the Anomaly detector, in OL? -1 reply

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Acleacius

I want to be like the Admins

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30th March 2008

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#1 10 years ago

I looked at the read me in the new 2.2 release and the olp_mod.script as mentioned in the read me with no results. I also tried to look in Trader files to see if one is sold, which I didn't notice if there.

Is there anyway to reactivate the Radiation/Anomaly detector?

Thanks for any tips. :)




Jarvis

Dread pwns me!

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18th July 2006

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#2 10 years ago

At the moment it only beeps for two anomalies, right? Whirlgig and Vortex, I think.

To enable other anomalies, go to 'gamedata\config\misc' and look for the files labelled "zone_" at the bottom of that folder. Open them up and look for the line: 'visible_by_detector'. 'Off' means the detector won't pick it up, 'on' means it will.




otorojikku

GF makes me horny

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4th July 2008

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#3 10 years ago

it may be possible that ol2.2 overwrites the normal detector sound with a blank one but you'd have to check




Acleacius

I want to be like the Admins

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30th March 2008

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#4 10 years ago

Ok, thanks very much Jarvis and otorojikku. :)




Acleacius

I want to be like the Admins

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30th March 2008

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#5 10 years ago

Just out of curiosity are there the same type of files for each monster/enemy and is this why Enemies do not show up on the Radar as Red dots?

Thanks. :)