Release; S.T.A.L.K.E.R. Realism Pro 0.08b -1 reply

Please wait...

Final Warrior

Just another Ghø$† ¡n †h€ ƒøg

50 XP

4th April 2007

0 Uploads

302 Posts

0 Threads

#21 12 years ago

Yeah. I'm gonna try and test the Quest Fix Mod by azzer (or whatever his/her/its name is/was) to see if it works.

I keep forgetting the fundamental law of modding games... one at a time.

-- Griffinhart




Guest

I didn't make it!

0 XP

 
#22 12 years ago

So if I delete the files to make anomalies visible again, will they still be more powerful and much less common?




Jeykll

Drink and Drink and Puke

50 XP

5th April 2007

0 Uploads

21 Posts

0 Threads

#23 12 years ago

Any way to add hand tremble while aiming, the scope bugs me on how perfectly still it is.




Final Warrior

Just another Ghø$† ¡n †h€ ƒøg

50 XP

4th April 2007

0 Uploads

302 Posts

0 Threads

#24 12 years ago

I had a question about that as well: did you manage to add rise and fall of the weapon while aiming using ironsights? I've noticed it on my custom LR300 (which uses the LR300 base file) and the Fast-Shooting AK (which I haven't modified).

If so, how'd you do it?

-- Griffinhart




Frosty289

GF Pwns Me!

50 XP

11th January 2005

0 Uploads

54 Posts

0 Threads

#25 12 years ago

No when you delete the anomalies files it will go back to stock - I couldn't write an essay on how to add in each line of code to make them visible again. I'm not sure what i'm going to be doing next release, probably make them very transparent - if I can.




Final Warrior

Just another Ghø$† ¡n †h€ ƒøg

50 XP

4th April 2007

0 Uploads

302 Posts

0 Threads

#26 12 years ago

Hey, I just noticed something. Having gone from the beginning of the game up to finishing X18, I've seen one major minor error (if you get that).

For some odd reason, all AK74's hover about two meters behind the chracters that hold them. Military troops, regular stalkers, and even the PC model (when viewed from third person) all show their AK74 to be roughly 2 meters behind where it should be (in the arms). It doesn't detract from any of the statistical modifications you've made, but it kinda takes away from the realism and it also gives players an unfair advantage... I mean, there's an AK floating a meter off the ground. Kinda makes it easy to figure out where the enemy is.

-- Griffinhart




Frosty289

GF Pwns Me!

50 XP

11th January 2005

0 Uploads

54 Posts

0 Threads

#27 12 years ago

Go into the Ak-74 weapons file

The Mod file had a line: position = -0.026,-0.172,-2

Original had position = -0.026,-0.172,0

do that, fixed.




flowers of naivety

just zeros and ones

50 XP

12th April 2007

0 Uploads

39 Posts

0 Threads

#28 12 years ago

Any way you can make it so in future releases you can still keep anamolies invisible? I just finished watching the movie and now I never want to see them again, except for maybe the whilrygig (I think one was in the movie acutally.)