S.T.A.L.K.E.R. - Priboi Story 1.1 (by dez0wave) -1 reply

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dezodor

level designer @ dezowave

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17th April 2007

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#101 11 years ago

priboi project was cancelled in 2009 february, we are working on lost alpha project now.

after lost alpha release, we will release the 90% ready priboi story 1.2 for modders (they requested it) so they can finish it, or use it for base in their total conversions.


dezowave group



TrueLies

The Devil Of Decapitation

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12th July 2009

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#102 11 years ago

well thats to bad. i was hoping other modders didnt have to finish it oh well maybe you can get the ol team to finish it




MarkedOne

Slightly cooler than a n00b

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16th July 2009

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#103 11 years ago

Amraam;4537708Well I'm almost at the point of giving up on Priboi Story, which is a shame coz I was really looking forward to it.

My system isn't crap, and in Dark Valley on medium settings I'm getting 6-10FPS, which is making aiming impossible.

Impossible!?! I'm running a Toshiba non-dedicated laptop whose graphics card i completely screwed up to 2.1 pc vista rating, though my ram at 2 gb, still, i completed the f****** game from start to fin killing bloodsuckers like a mad man (e-mail [email]at3000@inbox.com[/email] for tips) and my f****** fps as slow as a snail crawling across the screen (lolz) the snail would probably make it faster than my crosshairs, if i had any since i screwed them aswell (for quick pc screwing call 04 57842515458747) and completed the f****** game no probs! took me 2 months though. My name is sooooooooooooo original, if GSC game world finds me i'll probably get sued. I sure am a big fan!




Guest

I didn't make it!

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#104 9 years ago

This mod is tedious, boring and difficult to understand. The script needs a rewrite by someone who actually understands the english language...clues go nowhere...one stash was named "in the office of KAMAZ" if you're not russian you have no idea what that means. It should have been "in the cab of the truck". Everytime you leave a section all the same people that you just killed respawn almost immediately...you have to make 2 or 3 trips to the same location...even after reaching CNNP you have to back-track. No Psi-ambiance to speak of. Too many special enemies at one time...it's one thing to encounter that controller or bloodsucker that you don't expect and it scares the wits out of you. But to have 6 burers, two controllers and 5 chimeras in the same block @ pripyat...it's not scary anymore, it's just tedious and stupid.

I hope these guys do better with Lost Alpha...bc their first mod is "Lost Priboi Story". :mad:




Guest

I didn't make it!

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#105 9 years ago

I have played the 1st three games with only basic downloaded mods, (most won't work anyhow) (and cannot play multiplayer, my wireless broadband stuff is not fast enough) so I just keep playing alone, but with such variation in the gameplays that it all seems endless. I hate having to reach the final scenarios which means the good times are coming to an end. I'm finding out more each time I play and from reading everyones comments of tricks and cheats (I don't cheat, it takes out the fun in it) that at the age of 62 have found it the best whereas nothing else has even come close. It, even still after playing them a lot, still gives me the shivers and the hairs still stand up all over my body when I hear those crazy creatures. Thanks guys I enjoy reading your info. Has any other games of stalker been published since, Chernobel, Clear Sky & Pripyat, I'd like to know, can you help? I found these last year in Adelaide but nothing since? Email me at [EMAIL="tohellwithit.999@gmail.com"]tohellwithit.999@gmail.com[/EMAIL] or I'll check in here in a week or so?