Simple mod ideas -1 reply

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#1 11 years ago

1. Making food more essential. I wanted to make food a major part of the games survival atmosphere since after i played vanilla i found that food was easy to find/buy and you didnt seem to need to eat very often and there was no danger in dying from hunger. Is there a file (probably a script) that i can edit to incease the time between hunger and/or increase the risk of health loss through not eating? 2. Making the medkits/antirad more like call of pripyat. After looking on the official site for STALKER COP, i found that the medkits and antirads healed/removed radiation over a period of several seconds rather than the instant heal which happens in STALKER SOC. Does anyone know if a script file is used for this or is it to do with this section in the items.itx: Medkit: ; eatable item eat_health = 0.5 eat_satiety = 0 eat_power = 0.0 eat_radiation = -0.1 wounds_heal_perc = 0.3 <--------Maybe this one? Sounds like a period of time (wounds heal per sumthing) maybe for bleeding eat_portions_num = 1 eat_max_power = 0.1 I love making stalker just that bit harder and realistic (not a big fan of things like no hunger mods or something lol) if anyone can give me some help or advice that would be cool :D cheers




otorojikku

GF makes me horny

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4th July 2008

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#2 11 years ago
wolf2;50516441. Making food more essential. I wanted to make food a major part of the games survival atmosphere since after i played vanilla i found that food was easy to find/buy and you didnt seem to need to eat very often and there was no danger in dying from hunger. Is there a file (probably a script) that i can edit to incease the time between hunger and/or increase the risk of health loss through not eating? 2. Making the medkits/antirad more like call of pripyat. After looking on the official site for STALKER COP, i found that the medkits and antirads healed/removed radiation over a period of several seconds rather than the instant heal which happens in STALKER SOC. Does anyone know if a script file is used for this or is it to do with this section in the items.itx: Medkit: ; eatable item eat_health = 0.5 eat_satiety = 0 eat_power = 0.0 eat_radiation = -0.1 wounds_heal_perc = 0.3 <--------Maybe this one? Sounds like a period of time (wounds heal per sumthing) maybe for bleeding eat_portions_num = 1 eat_max_power = 0.1 I love making stalker just that bit harder and realistic (not a big fan of things like no hunger mods or something lol) if anyone can give me some help or advice that would be cool :D cheers

for the food idea, that can easily be done, just change the satiety for food in actor.ltx as for the medkit idea, Stalker Rebalanced 1.05 has already done that, give that mod a try