Stalker Oblivion Lost - Fixing the Annoyances -1 reply

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I didn't make it!

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#1 11 years ago

First off the limp. Now I'm not saying limping is unrealistic, it is, but theres a difference between adding some realism and screwing up the game. It just doesn't belong. To remove its slow down effect and breathing sound go to *:\THQ\S.T.A.L.K.E.R. - Shadow of Chernobyl\gamedata\config\creatures and edit actor.ltx with notepad.

Press ctr+F and search for

limping_health_begin = 0.3 limping_health_end = 0.4

Change them to 0.0

So far I've found most of the mutants to be god like, I understand why the ghost zombie would be extremely hard to kill, (its a ghost duh) but not the others. Bloodsuckers for instance, Shooting them in the face with a ak-47 isn't enough. I had to spray 2 entire clips without killing them and they move so dam fast to top it off. go to E:\THQ\S.T.A.L.K.E.R. - Shadow of Chernobyl\gamedata\config\creatures and edit "Bloodsucker.ltx, Controller.ltx, Zombie.ltx" with notepad and any other mutant you find annoyingly hard to kill.

Press ctr+F and search for

fire_wound_immunity = wound_immunity =

The wound immunity refers to bullets, and fire wound immunity refers to headshots. The values are inverted so 0.0 is 100% immunity to bullets, 0.25 is 75% immunity to bullets and so on. Change them to a 1.0 if you want them to die with a few bullets. I would settle it at 0.5 for the Blood sucker so they can at least take 15 bullets from the ak-47 and kill them before they reach you.