And you said you had nothing to work on? Here you all go! I tried to do it myself but what I joke. what this pack has is a bunch of old GOLDENEYE maps in .map format. They open up in the SDK. Included maps are:
Archives Basement Bunker Cradle Egypt Facility Library Runway Stack Temple
all maps are ready to be created for SOF2! Make your own textures, etc and make these maps alive once again! I hope you all like this. You can get it here:
im waiting for it to be added to the file list
very good idea! i wud gladly do it.. but lol i dont kno how to map :lookaround: :p :eek:
lol neither do i.. Im surprised i figured out how to convert them from GoldenEye. they are 1:1 accurate
everyone let their friends who are mappers now about this.. it would be great to have all these maps for SOF2!
Would have been better posted in the Mappers forum, but a good idea :)
*click* Mods? :)
Saiji, is this not the mapping forum??? :confused:
hehe... *cringes* My mistake...
Thought I was in General :-/ Clicked the link on the main page, forgot where I was :-(
Good idea though! I'll let my mapper friends know about this :)
hehe its ok... thanks though. let all the mappers know.. we must have these maps for our game! lol
If only QER was as easy to use as UnrealEd, then we'd be away :)
I downloaded the sources, but they don't open in Radiant. I used GTK vsreion 1.2.12. I get some thing like this:
Warning: Line 14 is incomplete  up to Warning: Line 5837 is incomplete 
texture not found for shader: textures/-8192 LOADED: textures/radiant/shadernotex.tga texture not found for shader: textures/) texture not found for shader: textures/-8192 texture not found for shader: textures/8192 texture not found for shader: textures/( texture not found for shader: textures/1.000000 texture not found for shader: textures/0 texture not found for shader: textures/) texture not found for shader: textures/-8192 texture not found for shader: textures/8192 texture not found for shader: textures/(
for a while. Then:
WARNING: brush plane with no normal WARNING: brush plane with no normal --- LoadMapFile --- C:/Program Files/Soldier of Fortune II - Double Helix/base/maps/Archives.map 12 brushes 0 entities
And nothing appears in the SDK.:confused: :uhoh: Where the hell did you get these sources?
Dread thinks I'm a special person
13th September 2002
sweet, i can make the cradle map now...i luv that map