Extracting the .map file from the .bsp file -1 reply

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TeeNAgEZomBiE

Lone Sniper

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19th December 2003

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#1 14 years ago

Does anyone know where you can get a program that extracts the .map file from the .bsp file? I've heard that one does certainly exist but i haven't got a clue on where to get it. I made map, compiled it and all that but once I tested it I found a few bugs... Unfortunatley, I no longer have the .map file... So I need the program. Anyone gotta a clue where to get it?




R3tArD

I'm too cool to Post

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22nd January 2004

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#2 14 years ago
LeTHaL BaNaNa

pro

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10th May 2003

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#3 14 years ago

that prog is crap, go get the newest q3map2 from www.shaderlab.com (if you don't already have it) and decompile by using the -convert -format map parametersin the BSP command line. this can be easily done by using a prog called q3map2toolz which you can download from www.google.com




trinity999

::Steve::

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22nd December 2003

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#4 14 years ago

dude teenagezombie i would also like to no how as i got a really cool map i made but i need to re edit it




AcE

.............

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8th November 2003

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#5 14 years ago

What why ask this question its already bin answered in relplys 1/2 with the uhhmm links to the files needed.




trinity999

::Steve::

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22nd December 2003

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#6 14 years ago

sorry i didnt read the links thats y i asked lol :P




KillerJo

I don't spend enough time here

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20th January 2004

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#7 14 years ago

hey could i ask what program u used to make the *.map file or one to open them? probly a stupid question but neways.




trinity999

::Steve::

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22nd December 2003

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#8 14 years ago

dude yer theres sdk or gtk radiatn both available from sof2files