GLASS-special case.....please help! -1 reply

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Rude

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25th September 2002

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#1 16 years ago

I've got breakable glass in my map and I've got non-breakable glass in my map. However i want to be able to shoot through my non-breakable glass and leave bullet holes. Can anybody tell me how?

I'm fairly new to GTK Radiant, but familiar with shaders....are they the key?

Also can somebody explain 'make structural & make detail'

Thanks :confused:




Fragger

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22nd April 2002

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#2 16 years ago

Sorry, not possible.




Rude

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25th September 2002

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#3 16 years ago

I'm newish to Radiant but I cant believe that its impossible to make a brush that wont clip players\bullets. The models don't clip players\bullets, so surely its possible to flag a brush.




Fragger

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22nd April 2002

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#4 16 years ago

I get it now. You need to add new penetration code. Look at the canvas partitions in the new Hospital map. You can shoot through them, but there's no bullet holes.




Rude

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25th September 2002

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#5 16 years ago

yeah, i worked that out already...;(

thanks anyway. ;)