Gtk Radiant Newbie -1 reply

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wadeinwater

I'm too cool to Post

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8th November 2002

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#1 16 years ago

Okay, I am new to the mapping scene but I have mannaged to create a small map.

Question 1

How do I know how to size my map, proper height for doors and ext. I have no clue how the unit system works.

Question 2

When I am done making my map, how do I export it? Is there an easy to understand tutorial for this?

Question 3

Are floors and walls smart as in, knowing that they are solid or will your guy just fall through unless you specify?

Thank you for your help, I am trying hard to learn map making




Spook21

I don't spend enough time here

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22nd October 2002

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#2 16 years ago

For a start you can visit Sof2files.com First you need to click on the left under downloads, on the word maps. Then after all that loads, click on tutorials and download Room 101 & 102. These are good beginner help but I had a hard time trying to watch these. The guy is too nerdy and pisses me off to listen too. Well, good luck with your mapping, hope to see some good stuff. :dance:




JamesBladerunner

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17th August 2002

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#3 15 years ago

well trying to find a easy to understand tutorial on map making is like finding a white cow in a snow storm. gdconnect is a pretty good place for referance and so if soffiles. but neither will really walk ya threw the process. you will still have alot of hair pulling to get it all going. but like anything else the longer you do it the easier it becomes. as far as floors and walls knowing what they are. well maps are made out of brushes, enities, and models. and probubly a few other terms. whether the brush is solid or not depends on what value it has. most values for brushes are solid. although there are a few that are not. values for misc_models are not solid and you will have to put a solid transparent brush around it to make it solid. which you can find in the texture tools. the programs that are most commonly used is sdk radiant and gtk radiant. if ya are a newbie like me i would recommend gtk radiant. it has more bugs and such then sdk but it is alot easier to operate and work with....




alien

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26th December 2002

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#4 15 years ago

just make some brushes and you will see:rock:




Angry-MoNkEy

Dread thinks I'm a special person

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14th September 2002

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#5 15 years ago

i wish i could make maps but my textures mess up :(