heyya guys.. i did a nice map but objects are still not in and i dont know how to! can anybody tell me how to put opbjects like: cars rocks doors toilets steps (with rails ,too):uhm: AND SO ON in?? THX
Rocks need to be hand built, the clipper tool works nice (X) chop up that brush. cars, toilets, lamps, computers and such are misc models. right click in teh general map area, pick misc model and they should be in the base/models folder, look around for whatever you looking for. just drop a clip brush in it or you'll be able to walk right through them. --Pimp
Almost forgot, make sure you make them detail too (ctrl-m) or they mess with your FPS.
doors are basic brushes with the textures on them. Make one and save it as a prefab. same with stairs and rails. Make a few and copy them over and over. --Pimp
sexy... man... BIG THX ! you´re F***ing FAST ... hehe man... (and you F***ing MAP IS F***ING NICE :naughty: )
10th May 2003
models are always detail already? have never seen a model chopping up my vis :/
argh... i got a problem.. when i put the models in ( i selected a jeep from colombia models folder) when i put it in the radiant theres a box with soemthing in it ( looks like an atom *lol* < dunno how to describe it better =S ) i saved it , converted to bsp but... there .. is NOTHING.. what did i wrong?
ive had that problem with the gtk 1.4 im still using the 1.2.13 radiant
models are detail, i meant make stairs and rocks detail.
8th August 2003
:n0e: Models are Md3 models. Detail or structural dont mater here: this is a brushes status parameter. Brushes are part of the map structure. Models are loaded while the map is loaded. U need to make detail the shootable tool brush filled inside models. :nodding:
10th May 2003
or give it the key//value "spawnflags" "2"
yeah.. it works with the "older " radiant big thx...