who can tell me more about the light grid array ?? after compiling a map, i`ve got a "light_grid_array_mismatch" "exceeded max_map_lightgrid_array" :confused: :confused: what does it mean and where does it come from ??? :confused: :confused: :confused: :confused: :confused: :confused:
Did you work it out ? I have a huge SOF2 map (Tb High Wire 2) that I can't compile.
I just get this: Exceeded MAX_MAP_LIGHTGRID_ARRAY
Quite the pain in the ass.
Let me know if you have a fix, before I go and delete all the lights, haha... that would suck.