mappin question........ -1 reply

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Working on ds_mansion:)

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14th March 2003

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#1 15 years ago

ok in the gtk radiant i have almost completed my desert_ruins map but i cant figure how to make something rotate in 1 spot, i did func_rotate but is there a special angle it needs to be on, for it to rotate in 1 spot? or is there a special key and value? :confused::confused: o and i did put more textures in it...:p


Dread thinks I'm a special person

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14th September 2002

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#2 15 years ago

umm.......mine usually rotate in one spot...i forgot havent made one in a while heh sorry



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6th April 2003

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#3 15 years ago

You need an origin brush in the centre axis of the thing that rotates. I think you need to connect it to the func_rotate entity/brush somehow, so the origin fits inside the fan or whatever the rotating thing is. The origin brush is invisible, so it won't show up in-game. But I can't remember how to do it.


Here is the tut I first used to make a func_rotate brush

Good luck:dance: