mapping - it dont load (+pic) -1 reply

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Flashlight

Slightly cooler than a n00b

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10th May 2003

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#1 14 years ago

i dont know whta the problem seem to be it just dont load me the map i made - it was a good map damnit there goes 2 houres of buliding (made 2 houses)

please help me find what is wrong with this thinng:

picture: http://planet.nana.co.il/Flashlight/2.jpg




CARNUFEX

HG&LD 4dmin

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8th August 2003

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#2 14 years ago

- open the console; - type: devmap yourmapname - ENTER

;)




Flashlight

Slightly cooler than a n00b

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10th May 2003

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#3 14 years ago

oh god.. u dont understand, i cant load to the SDK not to the sof...




CARNUFEX

HG&LD 4dmin

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8th August 2003

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#4 14 years ago

More the message is clear more the help u 'll get.




Flashlight

Slightly cooler than a n00b

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10th May 2003

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#5 14 years ago

i rebuilt the whole map (2 damn houses) and now i face with a new problem

sky. i know i'm a n00b who buggs ya all but pls help me with this one. when i'm done with my map can anyone be kind and put sky texture to it for me ?

my msn is [email]flashlightsob@hotmail.com[/email]

i'll be working all night on the map so i'll be online on the msn.

my time is now: 01:15 am i guess i'll be online untill 6am or somthin like that (hope i can make). contact me on msn i trully need the sky for the light thing.

Flash.




CARNUFEX

HG&LD 4dmin

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8th August 2003

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#6 14 years ago

Again, :vikki: u dont explain what is ur problem.

Making a sky is very simple: put a sky texture (the same, of course) on the internal/visible faces of your sky box (structural brushs). That's all. Only one thing: pay attention to chose the rigth texture. In the Editor's texture window u 'll find, by each sky, a little pale blue square and some big squares showing how the sky 'll looks in game. [COLOR=Sienna]Use the little pale blue square[/COLOR] to texture ur brushes, otherwise u 'll get, instead of a sky, a collection of squares without any prerspective quality. BASIC and EASY