before when i did use the 1.3.7.dev the models that i inserted in my map where automaticly solid, (you couldn't walk trough them). now i'm using the 1.2.13 and the models are not solid anymore, is there a way to make them solid, WITHOUT using the wood,-stone,-etc. brushes to ''fill'' them up?
yep :D add the key//value "spawnflags" "2" to the model
great, know i understand what it does meand, that spawnflag, i did always see it standing in the N, but didn't know what it was.
(i have sent the new sp-map before yesterday to severel sites, but it takes a bit of time before they answer or put it on a site. i will let you know in a new thraed)