8th August 2003
Hi u there
Finally, my map is ready for testing!
Thx u all people in this Forum and very special thx to LeTHaBaNaNa :thumbsup:
Take a look of it visiting my new WEB site (in construction).
Even if u dont speak italian, u 'll be able to see a dozen of highresolution screenshots of the map.
Comments and suggestions 'll be fully appreciated :cya:
10th May 2003
wooooooow, that map looks really awesome man!! nice details and stuff. only thing i can say for now is that i don't like the lights in the 6th picture, because its a bright circle on the roof and that doesn't look very realistic. you should play around with "light" and "scale" keys on thea bit. where light increases the intensity of the light (300 is default) and scale increases the scale of the light (how far the light reaches) (1 is default) you can get really nice effects with this. also i like it that you don't use the standard white light, cuz colored light, even if they are just slightly yellowish or reddish looks a lot better than plain white which is a bit unrealistic.
but all i can say for now is that it looks really good and that i look forward to playing it :)
I'm too cool to Post
19th January 2004
:thumbsup: looks cool man good job cant wait to play it
8th August 2003
Oh sure u rigth LetHaL. Thats ligths are really nothing to do w/ the ligthing sets i used in the rest of the map. I 'll fix it. Thx
I hope to post the pk3 as soon as tests r completed... But i really dont know because i 'm actually so busy...
People here says the map is a bit bigest than average maps (???) So i just compiled a kind of technical schedule of running time:
1) flag to flag
short way (surface): 20-21 sec. underground way: 35-36 sec. by 1st Floor: 35-36 sec.
2) Respawn to flag: same time 4 both teams: 4-5 sec.
What do u think about? Thx in advance