I'm too cool to Post
29th June 2003
I have a animation model of weapon in max. I want convert it to Sof2 gla, that replace it model. BUT, when I use carcass it tell me, that "internal error". When I try convert model without bones carcass tell me that model's vertexes has not assigned wheit! Somebody, tell me what I must do! Please. If non so difficult for You, give me step-by-step.
P.S. In doc files of sdk wery little information
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