hiya ppl just compiled my map and when i start a ctf game the game kicks me back to the main menu showing a dialog box with the following error : [color=red]SV_SetBrushModel NULL WTF is that? i created some spawn points for red and blue team and the flags specified with the correct entities! for example: My gametype_item entieties for red: [color=red]classname gametype_item[/color] [color=red]origin 1156 956 16[/color] [color=red]targetname red_flag[/color] [color=red]gametype ctf[/color] (the blue gametype_item is the sam just with blue_flag instead of red_flag i think its coorect isnt it?) my trigger for red: [color=red]gametype ctf[/color] [color=red]targetname red_capture_point [/color] [color=red]classname gametype_trigger[/color] (same for blue here just with blue_capture_point instead of red ;) ) WTF did i wrong can somebody help me plz??!? T:H:X :uhoh: [/color]
Hi Neophyte, a quick google search brought up the following:
A.This is an error which related to one of the entities in your map, say you have placed a areaportal texture on a door entity, thats going to give this error. You should look through your entities and see if you can see anything dodgy. Look for mainly irregular textures on entities, like the areaportals on doors, origin textures on triggers etc, remove textures that shouldn't be on certain entities.
Debatably can also be where you have entities that are only 1 smallest unit thick. This error has been debated to whether it does really cause this error, still if the other solution doesnt work try this.
Hope this helps, btw. no need to shout (big and screamy colored text), I can read the small print very well :nodding: . Greetz, B.
lol you mentioned that wrong , it was just for a better overview ;) @ blownaparte! how ever .. got no errors or so inside when i remove the ctf components the error is gone ... anyway thx hope someone else has a solution for this problem :furious: while waiting ill drink some beer :beer:
check this ModsOnline page
yo.. used sum prefabs.. works fine ;)