help with mod -1 reply

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I'm too cool to Post

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16th December 2002

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#1 15 years ago

well me and calico are starting a new mod for sof2 called special forces and im looking for people to help. calico will post wat all we need. any help would be greatly appeciated


I don't spend enough time here

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11th November 2002

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#2 15 years ago

Ok this mod is based on the Special Forces (hence the name). It will include darastic changes to mp and a total change to sp. Single Player will take you from rescuing hostages being held up in a corporate building to treading through swampland in an attempt to assasinate a geurilla leader. Building/structures will include lots of glass :naughty:. The more effeciency you comlete the mission wiht the faster youll get promoted and the faster you get promoted the more weapons youll be able to access in the load out screen and use in missions. We will be scrapping some of the original weapons and adding a lot more. Multiplayer will include new gametypes like extraction and king of the hill. this mod will be Strictly Realistic and will revise the caliber damages.

website should be up in a week or so.

Positions open: any type of modeler, any type of coder, sounds dude, mapper dude, scripter guy/dude, conceptual artist, 2d artist .... well pretty much any position you can think of.

If you can fill any one or more of these positions contact us at: [email][/email] [email][/email]