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GoodRiddance

I'm too cool to Post

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27th August 2002

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#1 15 years ago

Ok, does anyone know if it is physically possible to make a weapon model without using 3dstudioMax?? currently im using milkshape, but came across the obvious exporting problem, anyway to get it into a glm files? and what other things do i need to add into the .glm other than model itself (skinned)? final question, does GMax have the ability to export to glm?

thanks for any help




bone

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5th May 2003

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#2 15 years ago

i dont think it is because you need to export it to XSI from either 3DSM (using ravens plugin) or from softimage XSI , i have tried exporting from milkshape to .mdl them from mdl to glm but you lose all bone structure.. so not too good




The Invisible Man

I want to be like the Admins

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14th September 2002

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#3 15 years ago

Yeah, export those bad boys to xsi when you have all the individual animations done, then compile them. Ive never used milkshape, so I cant really help anymore.