Map cycle on linux not cycling -1 reply

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BlueDreamer

I'm too cool to Post

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27th June 2003

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#1 15 years ago

I am having problems getting my linux server to rotate the maps. After a game finished (ie score limit reached) It just stays on the same map.

Please do not suggest using sofrunner, as this doesn't work on a ssh session to a linux box and no I cannot be bothered ftp'ing config files up to a machine ever time I make a change.

I have inclued my server.cfg and sof.mapcycle

TIA

// gEneral Server Info set sv_hostname "^4BlueDreamer^7" // server name

set g_motd "''ello all" // motd on connection set rconPassword "" // remote console password set sv_privatePassword "" // private password if yu have private clients sets sv_mapcycle "sof2.mapcycle" // mapcycle file name

// OSP Setup set server_motd0 "Welcome to my Server" // OSP MoTD set server_motd1 "Admin: [email]sof@firebow.com[/email]" set server_motd2 "Website: comming soon" set server_motd3 "" set server_motd4 "" set server_motd5 "" set sv_refereePassword "" // Password used for /ref command set g_spectatorInactivity "300" // Auto Kick Spectator after # of seconds set g_radarFix "1" // Extended OSP Radar set sv_adminfile "osp_admins.cfg" // Admin file containing GUID's set sv_extracommands "osp_extracommands.cfg" // Text file containing extra commands that can be executed with /adm set g_coloredTeamPlayNames "0" // Enable colored characters in names for teamplay gametypes set match_shuffle "1" // Shuffle teams at end of match, during intermission set g_realGrenades "1" // Grenades explode in air set g_fixedShotgun "1" set team_maxplayers "16" set team_controls "0" // Disables /tcmd set vote_limit "2" // # of votes a player may call per map set vote_percent "50" // Percent of Players to pass vote set g_voiceTalkingGhosts "1" // Disables Dead players and spectators from talking to live players. set g_alternateSort "0" // Sort players on scoreboard using different schemes, 0 is default (Score) set g_teamTokensOnly "0" // Allow #tokens to be used in global messages set sv_nolagglassbreak "1" // Prevents glass break events from lagging clients set g_ospDeathMessages "1" // Enhanced OSP Death messages (i.e. HeaDShoT) set sv_messageFiltering "0" // Disables Message Filtering/Censoring set sv_enableAdminPowers "1" // Enables Admin Powers set sv_ping "350"

// OSP Match Settings set match_shuffle "1" // Shuffle teams up after each map set match_swap "0" // set match_minplayers "1" // Minimum # of Players needed to start match set match_readypercent "0" // percent of players that need to be ready set match_timeoutcount "0" // # of timeouts set match_timeoutlength "10" // length of timeouts in seconds

// Server Setup set sv_pure "0" set sv_maxclients "32" set g_maxGameClients "32" set sv_privateClients "0" set sv_fps "20" set sv_maxRate "10000" set sv_zombietime "10" set sv_timeout "30" set sv_reconnectlimit "3" set sv_allowDownload "1" set sv_allowAnonymous "1" set sv_floodProtect "1" set sv_padPackets "0"

// TeamKilling set g_friendlyfire "2" set g_teamkillbantime "300" set g_teamkillPenalty "-2" set g_teamkillDamageMax "300" set g_teamkillDamageForgive "10" set g_teamkillNoExcuseMultiplier "10" set g_teamkillNoExcuseTime "8"

// Warmup set g_doWarmup "0" set g_warmup "30"

// Misc Settings set g_respawnInterval "15" set g_inactivity "0" set g_teamForceBalance "1" set g_teamAutoJoin "0" set g_synchronousclients "0" set g_noTeamSwitching "0" set g_adaptrespawn "0" set g_smoothClients "1" set gt_flagReturnTime "600" set g_followEnemy "0" set g_forceFollow "2" set g_timeouttospec "10" set g_gore "1" seta g_backpackrespawn "15"

// Master Servers set sv_master5 "" set sv_master4 "" set sv_master3 "master0.gamespy.com" set sv_master2 "clanservers.net" set sv_master1 "master.sof2.ravensoft.com"

// Log Settings set logfile "3" set g_log "games.log" set g_logSync "0" set g_loghits "1"

// Game Settings set g_gametype "ctf" set g_roundstartdelay "7" set g_roundtimelimit "4" set g_timeextension "20" set dmflags "0" set timelimit "30" set g_pickupsdisabled "0" set scorelimit "8"

// Weapons set disable_weapon_knife "0" set disable_pickup_weapon_US_SOCOM "0" set disable_pickup_weapon_M19 "0" set disable_pickup_weapon_silvertalon "0" set disable_pickup_weapon_microuzi "0" set disable_pickup_weapon_M3A1 "0" set disable_pickup_weapon_MP5 "0" set disable_pickup_weapon_USAS_12 "0" set disable_pickup_weapon_M590 "0" set disable_pickup_weapon_MSG90A1 "0" set disable_pickup_weapon_M4 "0" set disable_pickup_weapon_AK_74 "0" set disable_pickup_weapon_SIG551 "0" set disable_pickup_weapon_M60 "0" set disable_pickup_weapon_RPG_7 "1" set disable_pickup_weapon_MM_1 "1" set disable_pickup_weapon_M84 "0" set disable_pickup_weapon_SMOHG92 "0" set disable_pickup_weapon_AN_M14 "0" set disable_pickup_weapon_M15 "0"

// Voting Options set novote_g_gametype "0" set novote_map "0" set novote_map_restart "0" set novote_nextmap "0" set novote_mapcycle "0" set novote_rmgmap "0" set novote_g_friendlyfire "0" set novote_g_dowarmup "0" set novote_g_warmup "0" set novote_timelimit "0" set novote_scorelimit "0" set g_allowvote "1" set g_failedVoteDelay "30" set g_voteKickBanTime "5"

// OSP Voting set novote_start_match 1 set novote_referee 1 set novote_unreferee 1 set novote_comp 1 set novote_pub 1

pb_sv_enable mapcycle

and my map cycle mapcycle { rmgsnow { command "rmgmap 1 small 2 snowy 3 ? 4 ? 0"

cvars { g_gametype "ctf" scorelimit 8 timelimit 30 g_motd "This map is RMG Snow. The Next Map is RMG small Desert" } }

rmgdesert { command "rmgmap 1 small 2 desert 3 ? 4 ? 0"

cvars { g_gametype "ctf" scorelimit 8 timelimit 30 g_motd "This map is RMG desert. The Next Map is RMG small Hills" } }

rmggrassyhills { command "rmgmap 1 small 2 grassyhills 3 ? 4 ? 0"

cvars { g_gametype "ctf" scorelimit 8 timelimit 30 g_motd "This map is RMG grassyhills. The Next Map is RMG small Jungle" } }

rmgjungle { command "rmgmap 1 small 2 jungle 3 ? 4 ? 0"

cvars { g_gametype "ctf" scorelimit 8 timelimit 30 g_motd "This map is RMG jungle. The Next Map is RMG small Random" } }

rmgrandom { command "rmgmap 1 small 2 ? 3 ? 4 ? 0"

cvars { g_gametype "ctf" scorelimit 8 timelimit 30 g_motd "This is RMG Random. The Next Map is RMG small Snow" } } }