What happened to all of my settings? -1 reply

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Stonewall

I don't spend enough time here

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15th April 2003

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#1 14 years ago

The other day I downloaded a map from FileFront and installed it with no problems. When I went back into the server to play multiplayer, all of my colors, weapon setting, and binds were gone. I set everything back up like it should be and the game played fine.

Today, same scenario. I downloaded a map from Filefront, installed it, and went back to the server. All my settings, colors, and binds are gone.

What the heck is happening? Help! :thumbsdown:




GODh

People say I post too much

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8th February 2001

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#2 14 years ago

That server is running a mod??

If so, then you may be using another config there...




Stonewall

I don't spend enough time here

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15th April 2003

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#3 14 years ago

GODhThat server is running a mod??

If so, then you may be using another config there...

Thank you for your reply, but I don't think that's the problem. I'm only playing on one server. Worked fine before I downloaded the map, screwed up when I went back to it.




sagecalam

clan DogSoldier

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9th February 2004

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#4 14 years ago

what he was saying i think ...is that if you have a mod running it accesses a different cfg file as the normal cfg file in your base folder.....so say if you are running rocmod and you go into an osp server you now have two different cfgs for your game to pull from , so sometimes if you go into a rocmod server, you lose your settings cause it accessess the osp cfg. the only past this is to tweak the cfg the way you want it(using the rocmod if you play there often) and copying it to the other cfg's in your base and mod folders. to further insure you do not lose your "settings" you can slide the main cfg you have tweaked into your mp folder as well so there is no doubts.....if you have a rocmod cfg in the osp and you use the bind for texts and sounds...it will come up as the @number, as osp doesn't support rocmod ( obviously you know this ;) ) but you can put the rocmod cfg in the osp mod folder....it will not cause any problems....(shouldn't cause any problems....i play rocmod exclusively ).




Sir Paul

Retired Network Staff

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2nd November 2002

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#5 14 years ago

Well said that man :thumbsup:




Stonewall

I don't spend enough time here

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15th April 2003

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#6 14 years ago
sagecalamwhat he was saying i think ...is that if you have a mod running it accesses a different cfg file as the normal cfg file in your base folder.....so say if you are running rocmod and you go into an osp server you now have two different cfgs for your game to pull from , so sometimes if you go into a rocmod server, you lose your settings cause it accessess the osp cfg. the only past this is to tweak the cfg the way you want it(using the rocmod if you play there often) and copying it to the other cfg's in your base and mod folders. to further insure you do not lose your "settings" you can slide the main cfg you have tweaked into your mp folder as well so there is no doubts.....if you have a rocmod cfg in the osp and you use the bind for texts and sounds...it will come up as the @number, as osp doesn't support rocmod ( obviously you know this ;) ) but you can put the rocmod cfg in the osp mod folder....it will not cause any problems....(shouldn't cause any problems....i play rocmod exclusively ).

Gotcha! Thank you very much! :cheers: