About Pulse Weapons -1 reply

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Sov3ReiGN

Slightly cooler than a n00b

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18th October 2002

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#1 15 years ago

I added a pulse quantum torpedo turret in the mod i released... But i still can'understarnd a thing... How can i increase the torpedoes targetting range? Cause it's really small at the moment...about 30 Kms

Can anyone tell me how to increase it ?

Tnx u all, bye :)




Defiant

Free GNU user

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28th March 2002

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#2 15 years ago

hehe - also had the same Problem the only work around I know of is making the Torpedo much Faster. Or you use a Pulse Weapon instead...




Sov3ReiGN

Slightly cooler than a n00b

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18th October 2002

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#3 15 years ago

As the topic says...my torpedo turret is already a Pulse weapon :P




Captain Gantu

"There is no spoon"

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26th December 2002

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#4 15 years ago

i think he might mean the weapon script. but you don't want to do that cuz you want it to fire torps not disruptors. try uping the speed of the weapon in question.