I notice most of the OSP servers run some old version like v1.0h and v1.0L although the OSP v1.1 server and client files have been released a while (2 years) ago and is available on SoF2Files (and because most, if not all, OSP servers are pure, we can not even use the 1.1 client on those old servers...). Now my question: Is there any particular reason why you keep running those old v1.0 versions instead of simply upgrading to the latest v1.1 version?
1.1 was the last version that monk developed and there were concerns about support if there were things wrong. H and L were the last known stable versions that were publicly supported and didn't have issues from what i remember.
Just put the h and l clients in your folder, it should be fine.
What issues does v1.1 have then? I run a multi-mod server and we sometimes play OSP v1.1 and we never had any issues/problems with it, and from what I see in OSP's changelog v1.1 is a recommended upgrade, as it also fixes some crashes/exploits. The only issue I found however is with this:
- add: cvars to control messing spamming of clients. These default to "0" - g_msgs Duration in seconds between messages sent to users Setting g_msgs to 10 will spam a message to all clients every 10 seconds - g_msg where x is a number. Messages will be displayed from lowest to higher (0-9) - g_msgprefix where string is a prefix. ie: set g_msgprefix "^1OSP ^2TEST ^3SERVER:" - g_msgpos position of messages - <0> screen area - <1> center screen - <2> console
This supposed change/addition doesn't seem to exist :) but that's about the only problem (if you can even call it that) I encountered with this version.