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CaptainJPicard

I post to get attention

50 XP

18th November 2002

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72 Posts

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#1 15 years ago

ok im getting pretty :furious: . I have tried everything to get MPE to work but i just screws my game up completely. In particular im trying to add flashing Lights onto my ships such as the sovereign, Intrepid,defiant...practically all Federation ships. but i can't get it to work it either MPE screws up or it screws the game or BOTH!!! I know a member on here tried it and has achieved partial success but i cant even get as far as he did. So can someone out there please give me step by step instructions on how to do this..preferably by email.

Any assistance will be greatly appreciated and will get alots of :beer: :bitch: :bang: :saber:




Darkshimmer

Hardpointer/MPMP Creator

50 XP

23rd January 2003

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#2 15 years ago

the flashing lights option in mpe was removed for use in bc, before it was released, if you add it in you will crash your game. the spark emitter was also removed




CaptainJPicard

I post to get attention

50 XP

18th November 2002

0 Uploads

72 Posts

0 Threads

#3 15 years ago
Darkshimmerthe flashing lights option in mpe was removed for use in bc, before it was released, if you add it in you will crash your game. the spark emitter was also removed

So how can i get flashing light on to my ships. what do i do :clueless: :saber:




Darkshimmer

Hardpointer/MPMP Creator

50 XP

23rd January 2003

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75 Posts

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#4 15 years ago

there is a way when you create the model that you can cycle a set of textures to allow them to blink and unblink. i know this is possible in 3dmax becuase i have seen this on a borg sphere. there are more details about this at BCU