I have all the Colonial ships done and ingame. Only a few stations for them needed also. If Greathor ever comes back Then maybe all the cylon units too :)
Wow that is great news! Well done! :)
High five dude, Adama would be proud
Awesome news :) Looks like BSA might not be so far off then :)
This Kid's opinion: Release it as a single full-race Colonial mod. If Greathor doesn't come back there's a Cylon baseship out there already, and I'm sure someone will get around to the other Cylon units in good time. I know I've been looking forward to getting my hands on some BSG content for A2 for years now....
I didn't make it!
How dependent is the mod on Greathor? How much of it only exists on his computer?
And how long has he been MIA? And what happened to your plans to integrate it with FO?
Right, Starfleet kid: I have enough cylon stuff (inc the base ships and fighters) to finnish it on my own. Its just a pain knowing that the models are done, but I dont have them so I need to redo them all. Same with the Valk for the colonials. Greathor has the newer models but he hasnt sent them to me so im still using the older ones :( Starfox: I think that answers you question also. Intrepid: I havent heard from him in months now and all attempts to contact him have failed. As for FO, I still havent heard from them, but looking at the file system they use, it will take a long time to convert. For now I have managed to get the explosens from FO2 to work, so Im calling it a mod for stock A2 with some FO effects for now. I will get it out then maybe do a full FO version.
great news but I hope you got permission from the FLOPS guys. they are not too easy about their stuff.
I have e-mailed them and will get perrmission before I release the mod. I have been shown posts on their forum that say that they are ok with mods of their stuff so long as credit is given. But I would never release anythin without permission. If not, I will do some new effect.